Factions

Adventure Co

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Abomination Champion 1+ 64.8 13.5 Physical Bleeding Cleave (cd 0), Melee Attack
Blank Fodder 1+ 13 7.2 Physical
Dire Wolf Champion 1+ 75.6 10.8 Physical Melee Attack, Blood Howl
Grizzly Elite 1+ 57.6 8.1 Physical Stunning Slam, Wild Cleave (cd 0)
Hog Soldier 1+ 21.6 5.8 Physical Melee Attack, Fracture
Ice Golem Champion 1+ 75.6 10.8 Cold Frost Nova
Ice Guardian Champion 1+ 75.6 10.8 Physical Frost Nova Living Stone 50% Frost Core 25% Golem Eye 20%
Iron Golem Champion 1+ 75.6 10.8 Physical Ground Slam
Molten Golem Champion 1+ 75.6 10.8 Fire Detonate
Molten Guardian Champion 1+ 75.6 10.8 Physical Detonate Living Stone 50% Fire Core 25% Golem Eye 20%
Servant of Abaddon Elite 1+ 43.2 16.2 Shadow Melee Attack
Skeletal Archer Fodder 1+ 9.1 8.6 Physical Ranged Attack
Skeletal Mage Elite 1+ 18 8.1 Shadow Frost Nova (cd 0), Fireball (cd 0), Twister (cd 0), Ghost Armor
Skeletal Warrior Soldier 1+ 25.2 7.2 Physical Melee Attack, Cleave
The Mad Mage Boss 1+ 213.4 10.2 Physical Teleport Self (cd 3), Thunder Storm (cd 3), Meteor (cd 3), Ice Storm (cd 3), Twister (cd 0), Fireball (cd 0), Frost Nova (cd 0) Thunder Grasp 10% Flame Grasp 10% Frost Grasp 10% Valler's Pocket Watch 10% Bedlam Burner 10%
Thunder Golem Champion 1+ 75.6 10.8 Lightning Discharge
Thunder Guardian Champion 1+ 75.6 10.8 Physical Discharge Living Stone 50% Thunder Core 25% Golem Eye 20%
Timber Wolf Soldier 1+ 25.2 8.6 Physical Cripple, Melee Attack
Tundra Wolf Elite 1+ 50.4 9.7 Physical Melee Attack, Howl
Undead Berserker Elite 1+ 50.4 6.5 Physical Bleeding Cleave (×1.5 dmg, cd 0)
Undead Ranger Soldier 1+ 12.6 8.6 Physical Ranged Attack, Hide In Shadows (cd 3)
Undead Wizard Champion 1+ 32.4 9 Physical Bone Explosion, Bone Explosion, Consumption, Ghost Armor
Wolf Soldier 1+ 18 10.1 Physical Melee Attack, Howl

Barbarians

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Barbarian Berserker Elite 1+ 43.2 8.1 Physical Berserker's Rage, Melee Attack, Bloodlet Heart of Rage 20%
Barbarian Raider Soldier 1+ 18 4.3 Physical Melee Attack, Berserker's Rage
Barbarian Shaman Elite 1+ 32.4 9.7 Lightning Melee Attack, Mass Cure (cd 3), Thunder Bolt (cd 0) Particle of Light 10%
Barbarian Shieldmadien Soldier 1+ 24.3 7.2 Physical Melee Attack, Howl (cd 2)
Barbarian Spearman Soldier 1+ 21.6 7.2 Physical Melee Attack, Rally
Barbarian Swordsman Soldier 1+ 22.5 7.2 Physical Melee Attack, Cleave (cd 1)
Hod Boss 1+ 126.1 13.3 Physical Melee Attack, Animal Companion Grizzly (cd 5), Rally Bear Charm 26.4% Hunting Spear 26.4% Animal Furs 26.4% Golden Fleece 4% Golden Bear Head 4% Wolfshead Hood 4% Savage Shield 4% Warlord Mantle 4%
Lagertha Boss 1+ 126.1 12.3 Physical Melee Attack, Crushing Slam, Frost Nova Bear Charm 26.4% Hunting Spear 26.4% Animal Furs 26.4% Mjolnir 4% Warlord Mantle 4% Wolfshead Hood 4% Golden Bear Head 4% Savage Shield 4%
Ragnar Boss 1+ 174.6 13.3 Physical Melee Attack, Fist of the Heavens, Storm Bringer, Blessing of the Mountain (from ≤75% HP), Call Reinforcements Soldier (from ≤75% HP), Call Reinforcements Healer (from ≤50% HP), Call Reinforcements Warrior (from ≤25% HP) Conduit Rod 15% Bear Charm 15% Animal Furs 15% Hunting Spear 15% Golden Fleece 5% Topaz Greataxe 5% Golden Bear Head 5% Savage Shield 5% Warlord Mantle 5% Thunderstone Ring 5% Wolfshead Hood 5% Mjolnir 5%

Black Dragon

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Black Dragon Boss 25+ 121.2 16.4 Shadow Abyssal Scream, Mass Haunt, Shadow Slash, Dark Clones (from ≤75% HP) Black Dragon Eye 8% Black Dragon Scale 8% Abaddon 8% Dark God's Sceptre 8% Windstrike 8% Leviathan Skull 2% Leviathan Plate 2% Shako 2% Dragon's Blood Amulet 2% Dragon Fist 2% Claw of Kuvonn 5% Ksvaldir 8%

Blackguard

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Blackguard Bowman Soldier 1+ 14.4 6.5 Physical Bleeding Shot (cd 2), Ranged Attack
Blackguard Enforcer Soldier 1+ 18 7.2 Physical Melee Attack, Bleeding Cleave (cd 1)
Blackguard Halberdier Soldier 1+ 21.6 7.2 Physical Melee Attack, Bash
Blackguard Sword Elite 1+ 39.6 9.7 Physical Melee Attack, Charge (cd 2)
The Black Knight Boss 1+ 223.1 11.3 Physical Melee Attack, Mass Blind (×2 dmg) Foestave 15% Blackguard 15% Zweihander 15% Frog Helm 15% Sword Guard 5% Blackguard Casque 5% Blackguard Chainmail 5% Harvester 5% Black Crusade 5% Executioner Axe 5%

Blood Mask Bandits

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Blood Mask Bandit Fodder 1+ 13 7.2 Physical Melee Attack, Dagger Throw (×1.2 dmg)
Blood Mask Boss Boss 1+ 203.7 10.2 Physical Ranged Attack (rng 6), Summon Bandits (from ≤70% HP), Summon Blood Masks (from ≤30% HP) Gentleman's Vest 10% Stalker's Hood 10% Iron Pistol 10% Assassin's Edge 5% Duelist's Vest 5% Ring of Alacrity 5% Gentleman's Pistol 5%
Blood Mask Captain Elite 1+ 28.8 10.5 Physical Melee Attack, Hide In Shadows (cd 2)
Blood Mask Mage Elite 1+ 28.8 8.1 Fire Staff Attack, Frost Nova, Fireblast (cd 1), Shock Enchanted Spark 15% Enraptured Static 15% Crystalline Snowflake 15%
Blood Mask Magician Soldier 1+ 14.4 7.2 Fire Staff Attack, Fire Shield (cd 1) Crystalline Snowflake 10%
Blood Mask Ranger Soldier 1+ 14.4 9.4 Physical Ranged Attack

Blue Dragons

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Blue Dragon Boss 25+ 242.5 16.4 Physical Frozen Mines, Ice Storm (cd 2), Breath of Winter (cd 2), Ice Slash (cd 1), Summon Ice Court (from ≤75% HP) Blue Dragon Eye 8% Blue Dragon Scale 8% Cold Steel Axe 8% Coldsteel Vanquisher 8% Leviathan Skull 2% Leviathan Plate 2% Shako 2% Dragon's Blood Amulet 2% Hailstone Ring 8% Dragon Fist 2% Frost Grasp 8%
Blue Dragon Whelp Fodder 1+ 13 5 Cold Evasion, Ice Lance (cd 0) Crystalline Snowflake 10% Blue Drake Scale 4%
Blue Drake Champion 1+ 64.8 10.8 Physical Breath of Winter (cd 0) Frost Core 20% Blue Drake Scale 20%
Ice Court Bowman Elite 1+ 14.4 9.7 Cold Ranged Attack
Ice Court Halberdier Elite 1+ 14.4 10.5 Cold Melee Attack
Stone Fellow Soldier 1+ 9 5.8 Physical Melee Attack

Bomber Bugs

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Bomber Bug Fodder 1+ 10.4 7.2 Physical Melee Attack
Bomber Fly Fodder 1+ 10.4 7.2 Physical Acid Spit

Cave Bats

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Cave Bat Fodder 1+ 10.4 8.6 Physical Melee Attack
Gargoyle Bat Elite 1+ 28.8 9.7 Physical Maim, Melee Attack

Cave Denizens

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Animated Rock Fodder 1+ 10.4 7.9 Physical Melee Attack Living Stone 10%
Anthulk Boss 1+ 242.5 10.2 Physical Cleave (cd 0), Cleave (cd 1) Great Helm 15% Animal Furs 15% Chitin Shield 15% Hunter's Bow 15% Minotaur Axe 5% Bleeding Band 5% Golden Fleece 5% Medusa Staff 5% Anthulk Shell 5%
Cave Golem Champion 1+ 75.6 9 Physical Ground Slam Living Stone 50% Golem Eye 20%
Crystal Golem Boss 1+ 174.6 10.2 Physical Detonate (cd 2), Frost Nova (cd 2), Discharge (cd 2) Magus Hat 15% Diamond Necklace 15% Crystal Shillelagh 15% Orichalcum Chain 5% Wizard's Hat 5% Elemental Loop 5% Elemental Gi 5% Magedraw 5% Crystal Spire 5% Ring of Brilliance 5%
Fire Shardling Boss 1+ 38.8 5.1 Physical Detonate
Ice Shardling Boss 1+ 38.8 5.1 Physical Frost Nova
Lightning Shardling Boss 1+ 38.8 5.1 Physical Discharge
The Minotaur Boss 1+ 203.7 10.2 Physical Charge (cd 0), Wild Cleave (cd 1) Great Helm 15% Animal Furs 15% Quarterstaff 15% Hunter's Bow 15% Minotaur Axe 5% Bleeding Band 5% Golden Fleece 5% Medusa Staff 5% Oculus Stone 5%

Cave Spiders

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Cave Spider Elite 1+ 46.8 6.5 Physical Melee Attack
Cave Spiderling Fodder 1+ 13 8.6 Physical Hide In Shadows (cd 2), Melee Attack
Crystal Spider Champion 1+ 72.9 10.8 Physical Crystal Bite, Melee Attack

Children Of Tlaloc

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Tlaloc Fanatic Soldier 1+ 10.8 7.2 Lightning Melee Attack, Teleport Self Enraptured Static 20% Thunder Core 10%
Tlaloc Hierophant Soldier 1+ 10.8 7.2 Lightning Melee Attack, Shock, Teleport Self Enraptured Static 20% Thunder Core 10%
Tlaloc Mystic Soldier 1+ 9 7.2 Lightning Melee Attack, Chain Lightning (cd 0), Teleport Self Enraptured Static 20% Thunder Core 10%
Tlaloc the Storm Boss 1+ 223.1 10.2 Lightning Thunder Storm (cd 3), Thunder Bolt (cd 1), Teleport Self (cd 3), Mass Teleport (cd 0), Fist of the Heavens (cd 0) Tlaloc Horns 15% Tlaloc Garments 15% Tlaloc Horns 15% Thunder Robes 5% Lightning Gi 5% Thunder Hat 5% Topaz Cestus 5% Fury Staff 5% Thunderstone Staff 5% Energy Vestments 5% Thunderforce 5% Thunder Pipe 5%
Tlaloc Zealot Soldier 1+ 9 7.2 Lightning Melee Attack, Twister (cd 0), Teleport Self Enraptured Static 20% Thunder Core 10%

Cold Ones

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Cold One Conqueror Elite 1+ 61.2 8.1 Cold Melee Attack, Breath of Winter Soul of Night 20% Frost Core 20%
Cold One Reaver Elite 1+ 54 8.9 Cold Melee Attack, Frost Cleave (cd 2) Soul of Night 20% Frost Core 20%
Cold One Usurper Elite 1+ 54 9.7 Cold Melee Attack, Ice Lance (cd 2) Soul of Night 20% Frost Core 20%
Frozen Dead Soldier 1+ 27 7.2 Cold Chilling Strike (cd 0), Melee Attack Crystalline Snowflake 15%
The Dusk King Boss 1+ 223.1 13.3 Cold Brain Freeze, Summon Frozen Dead, Melee Attack Ice-Runed Axe 15% Crusader Chainmail 15% Sapphire Ring 15% Summoner's Hat 5% Frost Hat 5% Dead One's Robes 5% Ice King's Axe 5% Abaddon 5% King's Signet 5% Kingsblade 5%

Crimson Lords

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Champion of Blood Champion 1+ 37.8 12.6 Physical Cleave (cd 0)
Crimson Attendant Fodder 1+ 10.4 8.6 Physical Melee Attack, Blood Frenzy Vampire Fang 5% Wisp of Shadow 10%
Crimson Crusher Elite 1+ 36 8.1 Physical Melee Attack, Ground Slam Vampire Fang 10% Wisp of Shadow 20%
Crimson Servant Fodder 1+ 9.1 7.2 Physical Melee Attack, Blood Bolt (cd 0) Vampire Fang 5% Wisp of Shadow 10%
Crimson Slayer Elite 1+ 36 8.1 Physical Melee Attack, Sunder Vampire Fang 10% Wisp of Shadow 20%
Samara the Vampire Boss 1+ 213.4 12.3 Physical Mirror Image, Charge (cd 3), Melee Attack Bloodletter 15% Crimson Coat 15% Thief's Ring 15% Crimson Brand 5% Crimson Hatchet 5% Bone Jester Jacket 5% Night Stalker Mask 5% Crimson Slayer 5%
Samara the Vampire Boss 1+ 213.4 4.1 Physical Charge (cd 3), Melee Attack
The Baron Boss 1+ 194 12.3 Shadow Summon Vampires, Vengeful Shadows, Soul Fracture (cd 2), Melee Attack Full Plate Helm 15% Blood Runed Cleaver 15% Full Platemail 15% Crimson Guard 5% Crimson Crusher 5% Crimson Hatchet 5% Slayer Mask 5% Slayer Plate 5% Ksvaldir 5%
The Countess Boss 1+ 126.1 10.2 Shadow Raise Vampire, Mass Blood Boil, Blood Bolt Cleric's Hammer 15% Scholar's Attire 15% Vial of Blood 15% Crimson Sceptre 5% Summoner's Robe 5% Dark God's Sceptre 5% Dead One's Mind 5% Fallen Cleric Robes 5% Ksvaldir 5% Ghost Face 5%
The Duke Boss 1+ 194 13.3 Physical Melee Attack, Smoke Bomb (cd 0), Dashing Strikes (cd 3), Call Vampires (from ≤50% HP) Bloodletter 15% Crimson Coat 15% Thief's Ring 15% Crimson Brand 5% Crimson Hatchet 5% Bone Jester Jacket 5% Night Stalker Mask 5% Crimson Slayer 5% Night Stalker Leathers 5% Pendant of Cunning 5%

Crusaders Of The Emerald Cross

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Emerald Cross Cavalier Elite 1+ 43.2 9.7 Physical Fracture, Melee Attack
Emerald Cross Champion Elite 1+ 50.4 9.7 Physical Seal of Might, Double Edge (cd 0), Melee Attack
Emerald Cross Duelist Elite 1+ 28.8 9.7 Physical Melee Attack
Emerald Cross Priest Elite 1+ 32.4 9.7 Holy Mass Cure, Staff Attack
Emerald Cross Sharpshooter Elite 1+ 28.8 6.5 Physical Ranged Attack, Sniper Shot (cd 2)

Cursed Pirates

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Admiral Blackbeard Boss 1+ 194 10.2 Shadow Cannon Bombardment, Melee Attack, Blackbeard's Curse (from ≤75% HP), Summon Cursed Pirates (from ≤75% HP) Flintlock Rifle 15% Captain's Sidearm 15% Swashbuckler Vest 15% Hand Cannon 5% Ghost Hunter 5% Spectral Hammer 5% Abyssal Chain 5% Phantom Piercer 5% Last Word 5% Problem Solver 5% Bedlam Burner 5%
Bill Burner Champion 1+ 48.6 9 Fire Ranged Attack (rng 3) Bone Dust 30% Wisp of Shadow 30% Cursed Coin 20% Bewitched Bones 20%
Skeletal Harpooner Soldier 1+ 12.6 7.2 Shadow Melee Attack, Maim Bone Dust 15% Wisp of Shadow 15% Cursed Coin 5% Bewitched Bones 5%
Skeletal Raider Soldier 1+ 11.7 4.7 Shadow Melee Attack, Double Edge Bone Dust 15% Wisp of Shadow 15% Cursed Coin 5% Bewitched Bones 5%
Skeletal Sharpshooter Soldier 1+ 10.8 8.6 Shadow Ranged Attack, Curse Bone Dust 15% Wisp of Shadow 15% Cursed Coin 5% Bewitched Bones 5%
Skeletal Swashbuckler Soldier 1+ 9.9 4 Shadow Melee Attack, Hide In Shadows Bone Dust 15% Wisp of Shadow 15% Cursed Coin 5% Bewitched Bones 5%

Dark Cultists

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Chaos Clone Champion 1+ 37.8 12.6 Physical Melee Attack, Haunt
Dark Clone Champion 1+ 37.8 12.6 Physical Melee Attack, Haunt
Dark Cultist Attendant Elite 1+ 25.2 8.1 Physical Melee Attack, Consumption Mourning Star 2% Cultist Robes 4% Soul of Night 10%
Dark Cultist Conjuror Elite 1+ 21.6 8.1 Shadow Raise Mindless Skeleton, Staff Attack Bone Shard 4% Cultist Robes 4% Soul of Night 10%
Dark Cultist Henchman Soldier 1+ 10.8 7.2 Physical Melee Attack, Curse (cd 2) Wisp of Shadow 10%
Dark Cultist Lackey Fodder 1+ 9.1 7.2 Physical Tainted Touch (cd 0), Melee Attack Wisp of Shadow 10%
Dark Cultist Minion Soldier 1+ 10.8 9.4 Physical Melee Attack, Hide In Shadows (cd 2) Wisp of Shadow 10%
Dark Cultist Servant Elite 1+ 25.2 9.7 Physical Haunt, Melee Attack Cultist Robes 4% Soul of Night 15%
Herald of the Abyss Boss 1+ 97 10.2 Shadow Haunt, Consumption, Tainted Touch (cd 0), Dark Clones (from ≤75% HP) Silver-Edged Longsword 15% Cultist Robes 15% Gravestone 15% Dark Steel Locket 5% Gilded Scepter 5% Arcane Robes 5% Abyssal Binding 5% Holy Symbol 5% Ethereal Charm 5% Ethereal Loop 5%
Mindless Skeleton Fodder 1+ 13 8.6 Physical Melee Attack Bone Dust 5%
Skeletal Attendant Elite 1+ 25.2 8.1 Physical Melee Attack, Consumption
Skeletal Conjuror Elite 1+ 21.6 8.1 Shadow Raise Mindless Skeleton, Staff Attack
Skeletal Henchman Soldier 1+ 10.8 7.2 Physical Melee Attack, Curse (cd 2)
Skeletal Lackey Fodder 1+ 9.1 7.2 Physical Tainted Touch (cd 0), Melee Attack
Skeletal Minion Soldier 1+ 10.8 9.4 Physical Melee Attack, Hide In Shadows (cd 2)
Skeletal Servant Elite 1+ 25.2 9.7 Physical Haunt, Melee Attack
The Dead One Boss 1+ 97 10.2 Shadow Summon Undead, Cleave (cd 1), Cleave (cd 1), Untether (from Source.TurnsCompleted == 9) Silver-Edged Longsword 15% Cultist Robes 15% Gravestone 15% Summoner's Hat 5% Dark Steel Helm 5% Abyssal Chain 5% Dead One's Head 5% Dead One's Scythe 5% Claw of Kuvonn 5% Dead One's Phylactery 5% Weight of the Void 5%

Desert Creatures

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Jackal Soldier 1+ 14.4 8.6 Physical Melee Attack, Cripple Animal Hide 10% Fox Tooth 10%
Red Tail Fodder 1+ 13 7.2 Lightning Melee Attack Feather 10% Fine Feather 5%

Desert Scorpions

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Obsidian Scorpion Champion 1+ 43.2 10.8 Physical Obsidian Sting, Melee Attack
Sandstone Scorpion Elite 1+ 25.2 9.7 Physical Paralyzing Sting, Melee Attack

Dwarven Kingdom

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Dwarven Flamesmith Soldier 1+ 18 5 Fire Smelt, Melee Attack Dwarven Handaxe 2% Adamant Fragments 2%
Dwarven Infantry Soldier 1+ 22.5 7.2 Physical Melee Attack Dwarven Spellshield 2% Dwarven Spellhammer 2% Adamant Fragments 2% Particle of Light 20%
Dwarven Shield Elite 1+ 28.8 9.7 Physical Shield of Light, Melee Attack Dwarven Spellshield 2% Dwarven Morningstar 2% Dwarven Platemail 0.5% Dwarven Helm 0.5% Adamant Fragments 2%
Dwarven Sword Maiden Elite 1+ 43.2 8.9 Physical Melee Attack, Cleave (cd 1), Berserker's Rage Dwarven Greatsword 2% Dwarven Helm 0.5% Dwarven Platemail 0.5% Adamant Fragments 2%
Dwarven Warmachine Boss 1+ 291 8.2 Physical Mortal Fracture (cd 0), Melee Attack (from ≤70% HP, cd 1), Meteor Shower (from ≤30% HP) Flintlock Rifle 15% Crystal Rod 15% Magus Hat 15% Ruby Halberd 5% Emberstone Ring 5% Adamant Chain 5% Adamant Helm 5% Volcanic 5% Warmachine Gauntlet 5% Band of Blades 5% Bladed Great Helm 5%
Mountain King Ironheart Boss 1+ 203.7 7.2 Physical Call Reinforcements Light and Flame, Melee Attack, Call Reinforcements Sword and Shield (from ≤25% HP) Dwarven Greatsword 15% Dwarven Handaxe 15% Dwarven Morningstar 15% Dwarven Pickaxe 15% Dwarven Sceptre 15% Dwarven Spellhammer 15% Dwarven Spellshield 15% Foe-Crusher 5% Stone-Cleaver 5% Dwarven Helm 5% Dwarven Platemail 5% Heart of the Mountain 5% Dwarven Lord's Sceptre 5% Dwarven Defender 5%

Dwarven Miners

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Dwarven Demolitionist Soldier 1+ 14.4 5.8 Fire Rune of Exploding, Fireblast (cd 0), Melee Attack Enchanted Spark 10% Adamant Fragments 5%
Dwarven Miner Soldier 1+ 18 9 Physical Melee Attack, Escape (cd 2) Dwarven Pickaxe 4% Adamant Fragments 4%
Red Dragonling Soldier 1+ 18 7.2 Fire Evasion, Fireblast (cd 0)
The Prospector Boss 1+ 194 10.2 Physical Cave-in, Slam (cd 0), Call Reinforcements Miners (from ≤75% HP) Flintlock Rifle 15% Dwarven Pickaxe 15% Swashbuckler Vest 15% Hand Cannon 5% Abyssal Pearl 5% Coldsteel Vanquisher 5% Abyssal Chain 5% Fencer's Gift 5%

Emberland Creatures

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Ashen Scavenger Fodder 1+ 15.6 7.2 Physical Melee Attack Animal Hide 10% Fox Tooth 10%

Emberland Scorpions

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Molten Matron Champion 1+ 32.4 10.8 Fire Raise Skeletal Lackey, Molten Sting, Melee Attack
Molten Scorpling Fodder 1+ 10.4 7.2 Fire Melee Attack

Ferocious Fungus

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Doom Shroom Elite 1+ 57.6 13 Shadow Melee Attack
Moving Mushroom Soldier 1+ 21.6 7.2 Physical Spore Cloud, Melee Attack
Mushvroom Fodder 1+ 15.6 7.2 Physical Spore Cloud, Melee Attack

Forest Bears

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Forest Bear Elite 1+ 54 6.5 Physical Wild Cleave Animal Hide 30% Bear Claw 15%
Forest Bear Cub Fodder 1+ 16.9 5.8 Physical Melee Attack Animal Hide 10% Bear Claw 5%
Trial of Strength Champion 5+ 64.8 9 Physical Bleeding Cleave (cd 0) Animal Hide 100% Pristine Animal Hide 50% Bear Claw 100% Wild Soul 50%
Ursa Boss 1+ 242.5 8.2 Physical Bleeding Cleave (cd 0), Flame Howl (from ≤75% HP, cd 1), Fire Cleave (from ≤75% HP), Thunder Storm (from ≤50% HP, ×2 dmg, cd 3), Thunder Cleave (from ≤50% HP), Ice Howl (from ≤25% HP), Frost Cleave (from ≤25% HP) Rockbreaker 15% Warding Amulet 15% Warding Ring 15% Elder Branch 15% Living Band 5% Life-Runed Hatchet 5% Living Axe 5% Ironbark Shield 5% Earthshaker 5% Heart Signet 5%

Forest Creatures

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Crow Fodder 1+ 9.1 8.6 Physical Evasion (cd 6), Melee Attack Feather 10% Fine Feather 5%
Forest Fox Fodder 1+ 10.4 8.6 Physical Melee Attack Animal Hide 10% Fox Tooth 10%
Mountain Lion Soldier 1+ 14.4 8.6 Physical Melee Attack, Hide In Shadows Animal Hide 15%
Raven Fodder 1+ 10.4 7.9 Physical Melee Attack, Evasion

Forest Wolves

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Timber Wolf Soldier 1+ 18 7.2 Physical Cripple, Melee Attack Animal Hide 10% Wolf Fang 5%
Timber Wolf Alpha Elite 1+ 39.6 8.1 Physical Howl (cd 3), Melee Attack Animal Hide 15% Wolf Fang 15%

Frozen Dead

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Chilling Presence Soldier 1+ 14.4 8.6 Cold Frost Nova, Staff Attack Crystalline Snowflake 10% Ectoplasm 10%

Gladiators

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Emperor Marcus Boss 1+ 77.6 12.3 Fire Melee Attack, Bless, Mass Cure, Shield of Retribution (cd 3) Enforcer Helm 26.4% Lionheart Plate 26.4% Iron Scepter 26.4% Emperor's Cuirass 2.4% Martyr's Chain 2.4% Praetorian Helm 2.4% Praetorian Cuirass 2.4% Gilded Scepter 2.4%
Lucilla Boss 1+ 97 12.3 Physical Melee Attack, Hide In Shadows (cd 1) Gladiator's Spear 26.4% Parmula 26.4% Wolf Charm 26.4% Gladiator's Mark 4% Gladius 4% Golden Aspis 4% Arena Plate 4% Gladiator's Garb 4%
Maximus Boss 1+ 126.1 10.2 Physical Melee Attack, Berserker's Rage, Sunder (cd 4), Cripple Wolf Charm 26.4% Parmula 26.4% Gladiator's Spear 26.4% Gladiator's Garb 4% Contender's Chain 4% Champion Blade 4% Rage Casque 4% Golden Aspis 1.6%
Praetorian Guard Soldier 1+ 21.6 5.8 Physical Melee Attack, Quick Draw (cd 3)
Praetorian Legionnaire Soldier 1+ 14.4 5 Physical Melee Attack, Maim
Proximo Boss 1+ 116.4 12.3 Physical Melee Attack, Unyielding Contender, Shield of Light, Crushing Slam Wolf Charm 26.4% Parmula 26.4% Gladiator's Spear 26.4% Gladiator's Garb 4% Gladiator's Mark 4% Gladius 4% Golden Aspis 4% Arena Plate 4%

Goblin Clan

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Goblin Bruiser Fodder 1+ 15.6 7.9 Physical Melee Attack
Goblin Hunter Soldier 1+ 15.3 8.3 Physical Ranged Attack, Summon Boar
Goblin Marauder Soldier 1+ 18 7.2 Physical Double Edge (cd 0), Melee Attack Heart of Rage 5%
Goblin Shaman Elite 1+ 28.8 8.1 Fire Regenerate (cd 2), Battle Fury, Fireblast (cd 0) Goblin Shaman Staff 4% Soul of Light 10%
Krothug Champion 1+ 108 12.6 Physical Stunning Slam, Ground Slam
Ogre Basher Champion 1+ 86.4 12.6 Physical Slam, Ground Slam
The Gobfather Boss 1+ 174.6 12.3 Physical Ground Slam, Call Reinforcements (from ≤75% HP) Bladed Buckler 15% Cruel Blade 15% Spikemail 15% Elephant Gun 15% Goblin Shaman Staff 5% Bladed Helm 5% Mourning Star 5% Iron Fortress Band 5% Gobfather's Smasher 5%

Gravekeepers

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Grave Digger Elite 1+ 43.2 8.1 Cold Melee Attack, Deep Freeze Gravestone 16% Shovel 16% Soul of Night 10% Wisp of Shadow 20%
Headsman Elite 1+ 36 8.1 Physical Sunder (cd 3), Melee Attack Gravestone 16% Soul of Night 10% Wisp of Shadow 20%
Lady of the Well Boss 1+ 174.6 10.2 Physical Mass Curse of Death, Sludge, Sludge Bolt Sledge Hammer 10% Promise Ring 10% Scholar's Attire 10% Scholar's Hat 10% Sharpshooter 10% Knight's Plate Helm 10% Vanquisher Sword 10% Oculus Stone 10% Dead One's Scythe 10% Harvester 10%
Magic Mirror Champion 1+ 162 9 Physical Dark Clones
Plague Doctor Elite 1+ 54 5.7 Shadow Melee Attack, Bone Explosion (cd 2) Plague Jacket 4% Plague Mask 4% Soul of Night 10% Wisp of Shadow 20%
Slaughterman Elite 1+ 46.8 4.9 Physical Melee Attack, Maim Soul of Night 10% Wisp of Shadow 20%
The Bishop Boss 1+ 213.4 10.2 Holy Mass Blinding Light, Mass Cure (cd 0), Holy Ground (cd 3), Raise Skeletons (from ≤50% HP), Haunt (from ≤50% HP), Bone Explosion (from ≤50% HP) Prayer Beads 15% Skeleton Necklace 15% Bone Ring 15% Bone Shard 15% Bone Cleaver 5% Holy Blade 5% Golden Cross 5% Bishop Staff 20% Dead One's Head 5% Dark God's Sceptre 5% Ivory Aegis 5%
The Butcher Boss 1+ 174.6 10.2 Physical _Mass Rupture, Bash (cd 0), Fear, _Horrify (from ≤50% HP) Soldier's Axe 15% Silver Band 15% Silver Shot 15% Bone Shard 15% Bone Cleaver 5% Knight's Plate Helm 5% Slayer Blade 5% Kingslayer 5% Dead One's Head 5% Slayer Axe 5% Band of Freedom 5% Laying on Hands 5%
The Jester Boss 1+ 223.1 10.2 Shadow Summon Jack in the Box, Smash, Summon Friends (from ≤75% HP) Soldier's Axe 15% Silver Band 15% Silver Shot 15% Twisted Dagger 15% Bone Cleaver 5% Knight's Plate Helm 5% Slayer Blade 5% Kingslayer 5% Bone Jester Jacket 5% Bone Jester Mask 5%
The Scarecrow Boss 1+ 174.6 10.2 Physical Cleave (cd 1), Cleave (cd 1), Summon Crows (from ≤75% HP), Maim (from ≤75% HP, cd 3) Sledge Hammer 15% Promise Ring 15% Scholar's Attire 15% Scholar's Hat 15% Sharpshooter 5% Knight's Plate Helm 5% Vanquisher Sword 5% Oculus Stone 5% Dead One's Scythe 5% Harvester 5%

Great Worms

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Diamond Worm Champion 1+ 37.8 9 Physical Corrosive Bite, Relocate
Emerald Worm Champion 1+ 37.8 9 Physical Corrosive Bite, Relocate
Olgoi, Devourer of Treasure Boss 1+ 223.1 15.4 Physical Relocate (cd 1), Corrosive Bite, Summon Worms (from ≤75% HP) Praetorian Cuirass 10% Praetorian Helm 10% Crown of Mana 10% Gilded Kite Shield 10% Gilded Axe 10% Gilded Rapier 10% Coldsteel Vanquisher 10% Gilded Staff 10% Resolve 5% Shiny Blue Crusher 5% Shiny Orange Basher 5% Shiny Red Smasher 5%
Rock Worm Champion 1+ 97.2 13.5 Physical Corrosive Bite, Relocate
Ruby Worm Champion 1+ 37.8 9 Physical Corrosive Bite, Relocate

Green Dragons

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Green Dragon Boss 25+ 242.5 16.4 Physical Mass Thunder Bolt, Thunder Storm (cd 3), Thunder Slash (cd 1), Summon Drakes (from ≤75% HP) Green Dragon Eye 8% Green Dragon Scale 8% Thunderstone Staff 8% Mjolnir 8% Leviathan Skull 2% Leviathan Plate 2% Shako 2% Dragon's Blood Amulet 2% Thunderstone Ring 8% Dragon Fist 2% Thunder Grasp 8%
Green Dragon Whelp Fodder 15+ 13 8.6 Physical Evasion, Melee Attack Green Drake Scale 4% Enraptured Static 10%
Green Drake Champion 15+ 64.8 9 Physical Twister (cd 0) Green Drake Scale 20% Thunder Core 20%

Iceclaw Clan

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Azug Spikefist Boss 1+ 223.1 10.2 Physical Haymaker, Summon Iceclaw (from ≤50% HP, cd 10) Spikemail 15% Bladed Buckler 15% Stalker's Bow 15% Goblin Chieftain Axe 5% Spike Fist 5% Arena Plate 5% Bladed Mail 5% Wrecking Ball 5% Iron Thorn Cuirass 5%
Iceclaw Beastmaster Soldier 1+ 23.4 4.3 Physical Melee Attack, Summon Tundra Wolf
Iceclaw Chieftain Elite 1+ 50.4 9.7 Physical Cleave (cd 0), Rally, Melee Attack Goblin Chieftain Axe 4% Heart of Rage 20%
Iceclaw Ravager Soldier 1+ 21.6 7.2 Physical Double Edge (cd 0), Melee Attack
Iceclaw Witch Doctor Soldier 1+ 18 7.2 Fire Battle Fury, Fireblast (cd 0) Goblin Shaman Staff 2% Soul of Light 10%

Jungle Imps

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Councilor Bullaj Boss 1+ 194 6.2 Shadow Blood Sacrifice, Blood Bolt
Councilor Jahan Boss 1+ 194 10.2 Physical Melee Attack
Councilor Jahsun Boss 1+ 194 6.2 Shadow Summon Jungle Imps, Death Bolt Flintlock Rifle 15% Hunting Spear 15% Emerald Cross Tunic 15% Ivory Musket 5% Flayer Blade 5% Will to Survive 5% Trophy Hunter 5% Big Game Hunter 5%
Jungle Imp Devil Fodder 1+ 10.4 6.1 Physical Hide In Shadows (cd 2), Melee Attack Imp Claw 5% Imp Horns 2.5%
Jungle Imp Fiend Fodder 1+ 11.7 7.2 Physical Ranged Attack Imp Claw 5% Imp Horns 2.5%
Jungle Imp Savage Fodder 1+ 16.9 7.2 Physical Melee Attack Imp Claw 5% Imp Horns 2.5%
The Witch Doctor Boss 1+ 97 10.2 Shadow Blind, Soul Exchange, Haunt (×1.5 dmg), Reaper's Scythe

Jungle Spiders

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Jungle Creeper Elite 1+ 36 8.1 Physical Venom Bolt
Jungle Creeperling Fodder 1+ 13 5 Physical Melee Attack

Jungle Tigers

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Child of Baihu Champion 1+ 81 13.5 Physical Hide In Shadows (cd 2), Melee Attack Animal Hide 15% Wolf Fang 15%
Jungle Tiger Elite 1+ 43.2 9.7 Physical Hide In Shadows (cd 3), Cripple (×1.3 dmg, cd 3), Melee Attack Animal Hide 15% Wolf Fang 15%
Panther Elite 1+ 36 13 Physical Shadow Walk (cd 2), Melee Attack Animal Hide 15% Wolf Fang 15%

Kingdom Of The Sun

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Ancient Guardian Champion 1+ 54 5 Physical Cleave (cd 1), Cleave (cd 1), Cleave (cd 1), Curse Ancient Sword 2% Mummy Linen 8% Soul of Night 20%
Ancient Slaver Elite 1+ 43.2 8.1 Physical Melee Attack, Spectral Chains Ancient Sword 2% Mummy Linen 8% Soul of Night 10%
Enslaved Soul Fodder 1+ 10.4 6.5 Shadow Fireblast (cd 0) Mummy Linen 2% Bone Dust 10%
Skeleton Slave Fodder 1+ 13 7.2 Physical Melee Attack Mummy Linen 2% Bone Dust 10%
The Sun Queen Boss 1+ 242.5 10.2 Physical Blinding Light (cd 2), Fireblast (cd 0), Summon Radiant Orb, Summon Ancient Guardian (from ≤50% HP, cd 10) Obsidian Blade 15% Obsidian Dagger 15% Obsidian Hatchet 15% Ring of Haste 5% Skull Mace 5% Amulet of Vision 5% Sunstone Necklace 5% Shadow Stalker Bow 5% Sun Staff 5% Amulet of Brilliance 5% Ancient Staff 5%

Mimics

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Cursed Mimic Champion 1+ 118.8 13.5 Shadow Shadow Bite
Lesser Mimic Elite 1+ 64.8 11.3 Physical Melee Attack
Lesser Mimic Elite 1+ 36 13 Physical Melee Attack
Mimic Champion 1+ 135 13.5 Physical Bleeding Cleave (cd 0)

Mountain Creatures

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Arctic Fox Fodder 1+ 10.4 8.6 Cold Melee Attack Artic Fox Fur 0.8% Animal Hide 10% Crystalline Snowflake 10% Fox Tooth 10%
Sigyn Champion 1+ 43.2 11.7 Cold Breath of Winter (cd 0), Ice Blink Animal Hide 50% Artic Fox Fur 40% Pristine Animal Hide 10% Frost Core 50% Fox Tooth 50%
Winter Golem Champion 1+ 97.2 9 Cold Frost Nova Living Stone 20% Frost Core 15% Golem Eye 10%

None

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Clayton, the Muscle Champion 1+ 108 6.3 Physical Melee Attack, Force Kick (cd 1)
Coyote Fodder 1+ 13 7.2 Physical Melee Attack, Cripple Animal Hide 10% Fox Tooth 10%
Drake Flying Soldier 1+ 14.4 8.6 Physical Melee Attack, Fireblast
Fenrir Boss 1+ 213.4 10.2 Physical Melee Attack, Howl, Pack Summoning II (from ≤75% HP), Pack Summoning III (from ≤25% HP) Conduit Rod 15% Bear Charm 15% Animal Furs 15% Hunting Spear 15% Golden Fleece 5% Topaz Greataxe 5% Golden Bear Head 5% Savage Shield 5% Warlord Mantle 5% Thunderstone Ring 5% Wolfshead Hood 5% Mjolnir 5%
Greater Werewolf Elite 1+ 36 8.1 Physical
Hound Soldier 1+ 18 7.2 Physical Melee Attack Animal Hide 10% Wolf Fang 5%
Moose Soldier 1+ 14.4 8.6 Physical Melee Attack
Moose Elite 1+ 50.4 9.7 Physical Ground Slam (cd 0), Melee Attack Animal Hide 10%
Percival, the Shooter Champion 1+ 91.8 10.8 Physical Ranged Attack
Raccoon Soldier 1+ 14.4 7.2 Physical Melee Attack
Raccoon Fodder 1+ 14.3 5.8 Physical Melee Attack, Steal Action (cd 5) Animal Hide 10% Fox Tooth 10%
Reaper Elite 1+ 36 16.2 Shadow Melee Attack
Ruella, the Houndmaster Champion 1+ 81 11.7 Physical Summon Hounds, Ranged Attack
Shape Black Dragonkin Elite 1+ 36 8.1 Fire
Shape Blue Dragonkin Elite 1+ 36 8.1 Cold
Shape Box Elite 1+ 36 8.1 Physical
Shape Green Dragonkin Elite 1+ 36 8.1 Cold
Shape Red Dragonkin Elite 1+ 36 8.1 Fire
Shape Vampire Bat Elite 1+ 36 8.1 Physical
Shape White Dragonkin Elite 1+ 36 8.1 Holy
Stag Soldier 1+ 21.6 8.6 Physical Stunning Kick, Melee Attack Animal Hide 10%
Werewolf Soldier 1+ 14.4 8.6 Physical Melee Attack
Werewolf Elite 1+ 36 8.1 Physical

Pale Ones

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Pale Ranger Soldier 1+ 15.3 8.6 Physical Ranged Attack, Dispelling Shot
Pale Warrior Soldier 1+ 21.6 8.6 Physical Bash (cd 2), Melee Attack Heart of Rage 5%
Pale Witch Doctor Soldier 1+ 14.4 7.2 Shadow Ghost Armor, Death Bolt Goblin Shaman Staff 4% Soul of Light 10%
The Pale Goblin Boss 1+ 213.4 7.2 Physical Cleave (cd 1), Cleave (cd 1), Cleave (cd 1), Summon Worgs (from ≤75% HP) Bladed Buckler 15% Cruel Blade 15% Spikemail 15% Elephant Gun 15% Goblin Shaman Staff 5% Bladed Helm 5% Mourning Star 5% Iron Fortress Band 5% Goblin Chieftain Axe 5%
Worg Elite 1+ 50.4 9.7 Physical Howl (cd 5), Melee Attack Animal Hide 100% Wild Soul 100% Wolf Fang 100%
Worg Elite 1+ 43.2 9.7 Physical Howl (cd 5), Melee Attack Animal Hide 100% Wild Soul 100% Wolf Fang 100%

Pirates

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Captain of the Emerald Eel Elite 1+ 46.8 8.1 Lightning Melee Attack, Shock, Discharge Gilded Rapier 4% Topaz Ring 8% Captain's Sidearm 8% Topaz 4% Cursed Coin 10% Thunder Core 20%
Captain of the Ruby Rum Elite 1+ 43.2 9.7 Fire Melee Attack, Detonate Captain's Sidearm 8% Gilded Axe 4% Ruby Ring 8% Ruby 4% Cursed Coin 10% Fire Core 20%
Captain of the Sapphire Sea Elite 1+ 36 9.7 Cold Ranged Attack, Ice Lance, Frost Armor Sapphire Ring 8% Captain's Sidearm 8% Sharpshooter 4% Sapphire 4% Cursed Coin 10% Frost Core 20%
Parrot Fodder 1+ 9.8 7.2 Physical Melee Attack, Evasion Feather 10% Fine Feather 5%
Pirate Harpooner Fodder 1+ 15.6 7.2 Physical Melee Attack Cursed Coin 5%
Pirate Raider Soldier 1+ 25.2 4.7 Fire Melee Attack Cursed Coin 5%
Pirate Sharpshooter Soldier 1+ 14.4 7.9 Lightning Ranged Attack Cursed Coin 5%
Pirate Swashbuckler Soldier 1+ 18 4 Cold Melee Attack Cursed Coin 5%

Red Dragons

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Red Dragon Boss 15+ 242.5 16.4 Physical Apocalypse, Meteor Shower (cd 3), Flame Slash (cd 1), Spawn Eggs (from ≤75% HP) Red Dragon Scale 8% Red Dragon Eye 8% Phoenix Claymore 8% Dragon's Blood Amulet 2% Shako 2% Leviathan Skull 2% Leviathan Plate 2% Volcanic 8% Emberstone Ring 8% Dragon Fist 2% Apocalypse 8% Flame Grasp 8%
Red Dragon Whelp Fodder 1+ 13 7.2 Fire Evasion, Fireblast (cd 0) Red Drake Scale 4% Enchanted Spark 10%
Red Dragon Whelp Fodder 1+ 13 7.2 Fire Fireblast (cd 0)
Red Drake Champion 1+ 64.8 10.8 Physical Fireball (cd 0) Red Drake Scale 20% Fire Core 20%

Red Imps

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Bound Efreet Boss 1+ 970 14.3 Fire Hand of God
Enslaved Efreet Boss 1+ 970 14.3 Fire Monster Summoning IV
Red Imp Firebreather Fodder 1+ 11.7 5.8 Fire Fireblast (cd 0) Imp Claw 5% Imp Horns 2.5%
Red Imp Sapper Fodder 1+ 7.8 7.2 Physical Melee Attack Imp Claw 5% Imp Horns 2.5%
Red Imp Skirmisher Fodder 1+ 16.9 5.8 Physical Melee Attack Imp Claw 5% Imp Horns 2.5%
Subjugated Efreet Boss 1+ 970 14.3 Fire Ice Storm, Meteor, Thunder Storm
Unchained Efreet Boss 14+ 97 10.2 Fire Teleport (cd 100, rng 100), Shrink (cd 100), Summon Fodder 2, Summon Fodder 1, Summon Fodder 3, Summon Fodder 4, Despawn (from Source.DeadSummons >= 20) Pupil's Cap 15% Pupil's Attire 15% Cestus 15% Sand Spear 5% Gold Cestus 5% Heavenly Blade 5% Arcane Veil 5% Arcane Robes 5%

Restless Spirits

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Spirit Bowman Elite 1+ 28.8 10.5 Shadow Ranged Attack Ectoplasm 15%
Spirit Priestess Elite 1+ 27 4.9 Shadow Consumption (cd 1), Mana Drain Ectoplasm 15%
Spirit Soldier Elite 1+ 32.4 9.7 Shadow Melee Attack, Cleave Ectoplasm 15%
Spirit Warrior Elite 1+ 36 8.1 Shadow Melee Attack, Charge Ectoplasm 15%

Sand Sultans

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Sand Sultan Blade Soldier 1+ 16.2 4 Physical Evasion, Melee Attack Glass 5%
Sand Sultan Mystic Soldier 1+ 12.6 7.2 Fire Regenerate, Staff Attack Glass 5% Particle of Light 20%
Sand Sultan Snake Elite 1+ 28.8 5.7 Physical Hide In Shadows, Melee Attack Glass 20%
Sand Sultan Spear Elite 1+ 36 9.7 Physical Melee Attack, Stalker's Mark, Relocate Glass 20%
Sand Sultan Sword Soldier 1+ 14.4 8.6 Physical Relocate, Melee Attack Glass 5%
The Sultan Boss 1+ 155.2 10.2 Fire Thunder Bolt, Frost Nova, Fireball, Summon Subjugated Efreet, Summon Bound Efreet (from ≤50% HP), Summon Enslaved Efreet (from ≤50% HP) Scholar's Attire 15% Sultan Sword 15% Oasis Amulet 15% Scholar's Hat 15% Sunwalker Robes 5% Sand Spear 5% Peacekeeper 5% Arcane Pillar 5% Arcane Sceptre 5% Obsidian Cestus 5%

Skeleton Legion

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Skeleton Fodder 1+ 13 8.6 Physical Melee Attack Bone Dust 5%
Skeleton Fletcher Soldier 1+ 12.6 8.6 Physical Bleeding Shot, Ranged Attack Bone Dust 10% Bewitched Bones 5%
Skeleton Footman Soldier 1+ 21.6 6.5 Physical Melee Attack, Fracture Bone Dust 10% Bewitched Bones 5%
Skeleton Knight Elite 1+ 36 8.1 Physical Bleeding Cleave (×1.5 dmg, cd 3), Force Kick, Melee Attack Bone Dust 20% Bewitched Bones 10% Soldier's Axe 8%
Testing Character Elite 1+ 36 8.1 Physical Fireblast Bone Dust 20% Bewitched Bones 10% Soldier's Axe 8%
The Pale Knight Champion 1+ 54 9 Physical Sunder (cd 0), Fear Bone Dust 20% Bewitched Bones 10% Soldier's Axe 8%
Wraith Elite 1+ 28.8 8.1 Physical Bone Explosion, Haunt Bewitched Bones 10% Bone Dust 10%

Souls Of The Emberlands

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Burning Treant Elite 1+ 36 8.9 Fire Detonate Living Band 1% Enchanted Bark 15% Fire Core 10% Wild Soul 5%

Souls Of The Forest

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Forest Giant Boss 1+ 242.5 15.4 Physical Earth Shatter, Slam, Rock Breaker Rockbreaker 15% Warding Amulet 15% Warding Ring 15% Elder Branch 15% Living Band 5% Life-Runed Hatchet 5% Living Axe 5% Ironbark Shield 5% Earthshaker 5% Inner Strength 5% Wild Soul 80%
Forest Keeper Elite 3+ 36 8.1 Lightning Nature Summoning II, Thunder Bolt (cd 0) Living Band 4.8% Enchanted Bark 15% Wild Soul 10%
Forest Treant Elite 3+ 36 9.7 Physical Ground Slam Living Band 1% Enchanted Bark 15% Wild Soul 10%
Forest Watcher Elite 3+ 36 8.1 Physical Overgrow, Life Cleave (cd 0) Living Band 4.8% Enchanted Bark 15% Wild Soul 10%
Treant Elite 3+ 43.2 9.7 Physical Ground Slam Living Band 1% Enchanted Bark 15% Wild Soul 10%

Souls Of The Mountain

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Frozen Treant Elite 1+ 36 8.9 Cold Frost Nova Living Band 1% Enchanted Bark 15% Frost Core 10% Wild Soul 10%
Hodr, the Frost Giant Boss 1+ 242.5 13.3 Physical Frozen Mines (cd 4), Breath of Winter (cd 1), Rock Breaker Gatecrasher 15% Fighter's Half-Plate 15% Heart Pendant 5% Frost Mantle 5% Siegebreaker 5% Westarch Defender 5% Hailstone Staff 5%
Trial of Honor Elite 1+ 36 8.9 Cold Frost Nova Living Band 4.8% Enchanted Bark 15% Frost Core 10% Wild Soul 10%

Spellweavers

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Ice Golem Champion 1+ 75.6 10.8 Physical Frost Nova Living Stone 50% Frost Core 25% Golem Eye 20%
Molten Golem Champion 1+ 75.6 10.8 Physical Detonate Living Stone 50% Fire Core 25% Golem Eye 20%
Spellweaver Flamebearer Elite 1+ 39.6 8.1 Fire Fire Shield, Meteor (cd 2), Fireball (cd 0) Magus Hat 2% Magus Robe 2% Ruby Ring 8% Fire Core 10%
Spellweaver Frostbringer Elite 1+ 39.6 8.1 Cold Frost Armor, Ice Storm (cd 2), Frost Nova (cd 0) Magus Robe 2% Magus Hat 2% Sapphire Ring 8% Frost Core 10%
Spellweaver Stormcaller Elite 1+ 39.6 8.1 Fire Lightning Shield, Thunder Storm (cd 2), Twister (cd 0) Wizard's Hat 2% Magus Robe 2% Topaz Ring 8% Thunder Core 10%
Thunder Golem Champion 1+ 75.6 10.8 Physical Discharge Living Stone 50% Thunder Core 25% Golem Eye 20%

Swamp Gators

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Swamp Gator Elite 1+ 43.2 9.7 Physical Gore Animal Hide 15% Wolf Fang 15%

The Alternative Adventurers

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Frost Mage Elite 1+ 28.8 8.1 Cold Staff Attack, Frost Nova (cd 2), Frost Armor Sapphire Ring 8% Frost Core 10%
Knight Elite 1+ 36 8.1 Physical Melee Attack, Dispelling Fracture (cd 2) Knight's Plate Helm 2% Knight's Full Plate 2% Iron Heater 8%
Rogue Elite 1+ 28.8 9.7 Physical Melee Attack, Evasion, Gouge Swashbuckler Vest 4% Rapier 4%

The Curious Questers

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Crusader Elite 1+ 39.6 8.9 Physical Melee Attack, Elemental Protection Crusader Chainmail 4% Crusader's Chain Hood 4%
Fire Mage Elite 1+ 28.8 8.1 Fire Staff Attack, Immolate (cd 2), Fire Shield Ruby Ring 8% Fire Core 10%
Ranger Elite 1+ 27 8.1 Physical Ranged Attack, Relocate, Long Shot Ranger Tunic 4% Ranger Hood 4%

The Damned

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Damned Betrayer Elite 1+ 36 10.5 Fire Melee Attack, Curse Enchanted Spark 10% Wisp of Shadow 10% Bone Dust 10% Bewitched Bones 5%
Damned Fiend Fodder 1+ 10.4 7.2 Fire Melee Attack
Damned Killer Elite 1+ 43.2 8.1 Fire Melee Attack Enchanted Spark 10% Wisp of Shadow 10% Bone Dust 10% Bewitched Bones 5%
Damned Sinner Elite 1+ 28.8 8.1 Fire Fireblast (cd 1), Raise Damned Fiend Enchanted Spark 10% Wisp of Shadow 10% Bone Dust 10% Bewitched Bones 5%
Hell Hound Elite 1+ 50.4 9.7 Fire Howl (cd 3), Melee Attack Animal Hide 15% Wolf Fang 15%
The Broker Boss 1+ 58.2 10.2 Shadow Hellfire Blast, Soul Fracture, Soul Exchange Three Fourths (from ≤75% HP), Summon Damned (from ≤75% HP), Soul Exchange One Half (from ≤50% HP), Soul Exchange One Fourth (from ≤25% HP) Abyssal Shield 15% Cruel Blade 15% Ritual Sword 15% Demon Skull 5% Abyssal Staff 5% Ruby Sword 5% Emberstone Staff 5% Ring of Power 5% Phoenix Claymore 5% Valler's Pocket Watch 2%

The Emberforge

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Ember Golem Champion 1+ 97.2 9 Fire Detonate Meteorite Band 4% Living Stone 50% Fire Core 25% Golem Eye 20%
Emberforge Assassin Soldier 1+ 14.4 5.8 Fire Melee Attack, Hide In Shadows (cd 2) Enchanted Spark 10% Adamant Fragments 5%
Emberforge Knight Soldier 1+ 21.6 7.2 Fire Fire Shield, Melee Attack Enchanted Spark 10% Adamant Fragments 5%
Emberforge Mage Soldier 1+ 14.4 5.8 Fire Fireball (cd 1), Rune of Exploding, Staff Attack Enchanted Spark 10% Adamant Fragments 5%
Emberforge Priestess Soldier 1+ 16.2 7.2 Fire Bless, Melee Attack, Cure Enchanted Spark 10% Adamant Fragments 5% Particle of Light 20%
Lord Infernicus Boss 1+ 194 10.2 Fire Mass Burning Ground, Soul Fire, Cleave (cd 0), Sun Fire (from ≤75% HP, cd 20) Ruby Ring 15% Smouldering Robes 15% Crystal Baton 15% Fire Wraps 15% Flame Hat 5% Ruby Battleaxe 5% Ruby Tonfa 5% Apocalypse 5% Amulet of Power 5% Adamant Band 5%
The Ember King Boss 1+ 194 13.3 Fire Summon Knights, Mass Burning Ground (×1.5 dmg), Fissure (cd 1), Summon Priestesses (from ≤75% HP, cd 10), Summon Ember Golems (from ≤25% HP, cd 10) Blunderbuss 15% Smouldering Hat 15% Smouldering Robes 15% Flame Vestments 5% Adamant Platemail 5% Arcane Veil 5% Ember King's Might 5% Ember King's Will 5%
The Forgemaster Boss 1+ 184.3 13.3 Fire Melee Attack, Rune of Exploding (cd 1), _Mass Smelt, Rune of Exploding (from ≤60% HP, cd 1) Ruby Ring 15% Smouldering Robes 15% Crystal Baton 15% Fire Wraps 15% Flame Hat 5% Ruby Battleaxe 5% Ruby Tonfa 5% Forgemaster's Links 5% Amulet of Power 5% Adamant Band 5%

The Hand Clan

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Donnie Elite 1+ 43.2 8.1 Physical Melee Attack, Hide In Shadows, Force Kick
Hand Enforcer Soldier 1+ 21.6 5 Physical Melee Attack
Hand Sharpshooter Soldier 1+ 14.4 9.4 Physical Ranged Attack
Leo Elite 1+ 30.6 8.1 Physical Melee Attack, Dashing Strikes, Hide In Shadows
Mikey Elite 1+ 36 4 Physical Melee Attack, Hide In Shadows
Raph Elite 1+ 30.6 10.5 Physical Deadly Dagger (cd 0), Hide In Shadows
Ronin Boss 1+ 223.1 13.3 Physical Charge (×1.5 dmg, cd 3), Many Sided Strike (×0.6 dmg), Melee Attack (×1.5 dmg), Summon Reinforcements (from ≤75% HP) Challenger's Garb 15% Warrior's Path 15% Blade Fist 15% Yari 15% Recurve Bow 15% Naginata 5% Ring of Cunning 5% Ninja Hood 5% Ninjato 5% Grandfather Odachi 5% Rabbit's Spear 5% Discipline 5%
The Grandmaster Boss 1+ 174.6 13.3 Physical Melee Attack, Falcon Kick (cd 1), Quaking Fist (cd 0), Hurricane Kick (×0.7 dmg, cd 0), Falcon Dash (×0.5 dmg, cd 3), Summon Shadows (from ≤50% HP) Tonfa 15% Black Belt 15% Fire Wraps 15% Lightning Wraps 15% Ice Wraps 15% Sai 5% Naginata 5% Ninja Gear 5% Logan's Paw 5% Grandmaster's Gi 5% Rabbit's Spear 5% Discipline 5%

The Other Guys

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Fighter Elite 1+ 43.2 9.7 Physical Melee Attack, Cripple Fighter's Half-Plate 4%
Huntress Elite 1+ 28.8 5.7 Physical Ranged Attack, Summon Wolf Hunter's Trappings 4%
Paladin Elite 1+ 28.8 9.7 Physical Melee Attack, Healing Hand, Seal of Protection (cd 20) Paladin Platemail 4% Paladin's Hammer 4% Paladin's Helm 4% Soul of Light 10% Particle of Light 20%

The Various Vagrants

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Assassin Elite 1+ 28.8 9.7 Physical Melee Attack, Hide In Shadows (cd 2) Assassin's Garb 3% Assassin's Edge 3% Assassin's Mask 3%
Cleric Elite 1+ 32.4 8.9 Physical Melee Attack, Shield of Light, Bless Cleric's Garb 4% Cleric's Hammer 4% Soul of Light 10% Particle of Light 20%
Thunder Mage Elite 1+ 28.8 8.1 Lightning Staff Attack, Lightning Shield (cd 2), Chain Lightning Topaz Ring 8% Thunder Core 10%

The Walking Dead

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Ghoul Elite 1+ 54 8.1 Physical Consumption
Plagued Dead Fodder 1+ 22.1 7.2 Physical Cripple (cd 0)
Walking Dead Fodder 1+ 22.1 7.2 Shadow Cripple (cd 0)
Zombie Fodder 1+ 22.1 9.4 Physical Cripple (cd 0)

The Wandering Warriors

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Priestess Elite 1+ 28.8 5.7 Holy Staff Attack, Cure, Regenerate Prayer Beads 8% Soul of Light 10% Particle of Light 20%
Thief Elite 1+ 28.8 5.7 Physical Melee Attack, Steal Action Thief's Garb 4% Thief's Blade 4% Thief's Ring 2% Thief's Hood 4%
Warrior Elite 1+ 46.8 4.5 Physical Melee Attack, Berserker's Rage Spikemail 4% Heart of Rage 15%

Tribe Of Xotec

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Avatar of Xotec Boss 1+ 155.2 9.2 Physical Mass Exorcism, Consumption, Summon Tribe (from ≤50% HP) Tribal Headhunter 15% Tribal Shield 15% Bloodletter 15% Flayer Blade 5% Tribal Guardian 5% Vanquisher Sword 5% Sunstone Ring 5% Draught of Life 5%
Medusa Boss 1+ 242.5 12.3 Physical Crumble, Stone Bolt, Summon Stone Guardians (from ≤75% HP) Tribal Headhunter 10% Tribal Shield 10% Bloodletter 10% Flayer Blade 10% Peacekeeper 10% Vanquisher Sword 10% Medusa Staff 10% Draught of Life 10%
Xotec Flayer Soldier 1+ 21.6 5 Physical Melee Attack, Bloodlet (cd 1) Soul of Night 5% Wisp of Shadow 10%
Xotec Headhunter Elite 1+ 36 9.7 Physical Melee Attack, Sunder (cd 3) Soul of Night 5% Wisp of Shadow 10%
Xotec Soul Thief Elite 1+ 28.8 10.5 Physical Melee Attack, Hide In Shadows (cd 2) Soul of Night 5% Wisp of Shadow 10%
Xotec Warrior Soldier 1+ 18 9.4 Physical Melee Attack Soul of Night 5% Wisp of Shadow 10%

Tundra Bears

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Polar Bear Elite 1+ 57.6 6.5 Physical Wild Cleave Animal Hide 20% Bear Claw 15% Pristine Animal Hide 10% Wild Soul 10%
Polar Bear Elite 1+ 54 6.5 Physical Wild Cleave Animal Hide 20% Bear Claw 15% Pristine Animal Hide 10% Wild Soul 10%
Polar Bear Cub Fodder 1+ 16.9 5.8 Physical Melee Attack Animal Hide 10% Bear Claw 5%

Tundra Wolves

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Child of Fenrir Champion 1+ 75.6 8.1 Physical Cursed Bite (cd 2), Melee Attack Animal Hide 100% Wild Soul 100% Wolf Fang 100%
Frost Wolf Elite 1+ 39.6 8.1 Physical Frost Nova, Melee Attack Animal Hide 15% Crystalline Snowflake 15% Wolf Fang 15%
Trial of Courage Champion 1+ 75.6 9 Physical Howl, Melee Attack Animal Hide 100% Wild Soul 100% Wolf Fang 100%
Tundra Wolf Soldier 1+ 18 7.2 Physical Cripple, Melee Attack Animal Hide 10% Wolf Fang 5%

Twisted Souls Of The Swamp

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Swamp Hag Soldier 1+ 15.3 7.2 Shadow Staff Attack, Trouble Mind (cd 0) Enchanted Bark 10% Soul of Night 10% Wild Soul 5%
The Risen Witch Boss 1+ 291 10.2 Physical Cleave (cd 1), Cleave (cd 1), Summon Heart Fetishes, Unsummon Cauldrons, Summon Blood Cauldrons Spikemail 15% Forest Pendant 15% Corrupted Shard 15% Plague Jacket 5% Plague Mask 5% Thorn Shield 5% Witch's Broom 5% Razor Wire 5% Dead One's Phylactery 5%
The Witch Boss 1+ 291 10.2 Physical Poison Bolt, Summon Heart Fetishes, Unsummon Cauldrons, Summon Poison Cauldrons Spikemail 15% Forest Pendant 15% Corrupted Shard 15% Plague Jacket 5% Plague Mask 5% Thorn Shield 5% Witch's Broom 5% Razor Wire 5% Ilsalay's Indestructible Aegis 3.5%
Twisted Soul of the Swamp Boss 1+ 232.8 10.2 Physical Bone Explosion, Poison Thorns, Poison Vines Spikemail 15% Forest Pendant 15% Corrupted Shard 15% Plague Jacket 5% Plague Mask 5% Thorn Shield 5% Twisted Dagger 5% Razor Wire 5%
Twisted Treant Elite 1+ 36 8.1 Physical Bone Explosion Thorn Shield 8% Enchanted Bark 15% Wild Soul 10%

Undead

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Apparition Elite 1+ 27 8.1 Lightning Chain Lightning (cd 1) Topaz Ring 8% Conduit Rod 8% Thunder Core 10% Ectoplasm 10%

Valkyrie

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Valkyrie Commander Boss 1+ 145.5 15.4 Physical Summon Valkyries, Bless (cd 0), Divine Door, Melee Attack Gladiator's Spear 15% Cleric's Garb 15% Hope Locket 15% Sunwalker Hood 5% Winged Axe 5% Golden Valkyrie Spear 5% Golden Valkyrie Helm 5% Golden Valkyrie Plate 5%
Valkyrie Shieldmaiden Elite 1+ 43.2 8.9 Physical Melee Attack, Divine Door, Shield of Retribution (cd 3) Particle of Light 20% Soul of Light 10%
Valkyrie Skyshot Elite 1+ 28.8 9.7 Physical Long Shot (cd 1), Divine Door Particle of Light 20% Soul of Light 10%
Valkyrie Spearmaiden Elite 1+ 36 10.5 Physical Melee Attack, Divine Door, Bless Particle of Light 20% Soul of Light 10%

Vampire Bats

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Lordly Bat Elite 1+ 28.8 9.7 Physical Energy Drain
Vampire Bat Fodder 1+ 10.4 8.6 Physical Melee Attack

Volcanic Titan

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Volcanic Titan Champion 1+ 86.4 9 Fire Fissure Fire Core 50% Golem Eye 20%

Wendigo

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Wendigo Champion 1+ 75.6 9 Physical Wild Cleave Frost Core 15%

Wild Boar

EnemyTypeLvBase HPBase DmgAtkSkillsPersonal Loot
Boar Soldier 1+ 28.8 5.8 Physical Melee Attack, Fracture Animal Hide 10%
Nagomahu Boss 1+ 291 10.2 Fire Fire Gore, Summon Shards of Hate (from ≤75% HP) Ruby Ring 15% Smouldering Robes 15% Crystal Baton 15% Fire Wraps 15% Flame Hat 5% Ruby Battleaxe 5% Ruby Tonfa 5% Amulet of Power 5% Adamant Band 5%
Wild Boar Soldier 1+ 25.2 5.8 Physical Melee Attack, Fracture Animal Hide 10%
Wild Boar Alpha Elite 1+ 50.4 6.5 Physical Melee Attack Animal Hide 10%

Enemy Skill Descriptions

All 239 skills used by enemies (including boss phase skills). AP = action point cost, CD = cooldown in turns. Damage formulas are the game's runtime expressions; (scales)/*0 values are computed per level.

SkillAPCDRangeDamageEffect
Abyssal Scream 2 3 0 (blast 2) Shadow: AttackPower × .8 Deals (scales) physical damage. Enemies within 2 hexes are feared for 1 turn.
Fear: Causes you to run as far away as possible from the source of fear and leaves you unable to cast actions.
Acid Spit 2 0 8 Physical: SpellPower(Physical) × .8 Hurls a bolt of fire dealing (scales) fire damage to a single target.
Animal Companion Grizzly 1 5 5 Summon a grizzly to fight your enemies.
Summons: Grizzly
Apocalypse 2 4 15 Fire: SpellPower(Fire) × 1.6 Summon a Skeletal Lackey to fight by your side.
Bash 2 4 1 Weapon-type: AttackPower × 1.2 Deals (scales) weapon damage. Knocks the target back up to 3 hexes.
Battle Fury 2 1 8 Increases damage dealt by 25%. Increases damage taken by 25%.
Battle Fury: Increases damage dealt by 30%.
Berserker's Rage 1 3 0 Increases Damage dealt by 25%. Increases Max Life and damage recieved by 15%.
Berserker's Rage: Increases Damage and Damage Taken by 25%.
Increases max life by 15%.
Blackbeard's Curse 1 100 8 Summon a Skeletal Lackey to fight by your side.
Summons: Cursed Chest
Bleeding Cleave 2 2 1 Weapon-type: AttackPower × 1 Swing in a 180 degree arc striking all foes for (scales) weapon damage. Applies 2 stacks of {STA=Bleeding} on all targets hit.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
Bleeding Shot 2 2 8 Weapon-type: AttackPower × .8 Deals (scales) weapon damage. Applies 2 stacks of {STA=Bleeding}.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
Bless 2 3 0 (blast 5) Bless all allies within 5 hexes. Increases damage, maximum health, and maximum Mana by 10%.
Bless: Maximum health and maximum mana increased by 10%.
Damage dealt increased by 10%.
Blessing of the Mountain 1 3 0 Increases damage dealt and taken by 50%. Grants 1 additional Action Point
Enemy Status Blessing of the Mountain: Taking damage grants a stack of Thunder Charged.
Blind 2 3 7 Shadow: SpellPower(Shadow) × 1.1 Deals (scales) shadow damage. Applies {STA=Blind} for 1 turn.
GL-Blind 1T: Skill range is reduced to 1 hex.
Blinding Light 2 3 7 Holy: SpellPower(Holy) × .8 Summons a radiant light applying {STA=Blind} to the target dealing (scales) Holy damage.
GL-Blind 1T: Skill range is reduced to 1 hex.
Blood Bolt 2 1 8 Shadow: SpellPower(Shadow) × 1 Hurls a bolt of fire dealing (scales) fire damage to a single target.
Blood Frenzy 2 1 5 Increases damage dealt and life steal by 25%.
Blood Frenzy: Increases damage dealt and life steal by 25%.
Blood Howl 2 2 0 (blast 2) Physical: AttackPower × 1.1 Howl causing (scales) physical damage to all enemies within 2 hexes. Applies a debuff that causes all attackers to lifesteal for (scales)% against this target for 2 turns.
Blood Howl: Attackers lifesteal for (scales)%.
Blood Sacrifice 1 1 0 Healing: target MaxHealth × GetNumSummonsByAge(3, 1) × .05
Bloodlet 0 3 0 Physical: Target[MaxHealth] × .15
ActionPoints: Target[ActionPoints] + (Target[RecentlyHasted] == 0 ? 1 : 0)
Sacrifice 15% of your maximum health in exchange for an additonal action this turn. Applies {STA=Exhaustion}.
GL-Exhaustion: Cannot receive additional actions points. Caused by receiving additional action points this turn.
Bone Explosion 2 0 8 (blast 2) Physical: SpellPower(Physical) × 1 The caster creates an explosion of bone dealing (scales) physical damage within 2 hexes of the selected target. Applies 2 stacks of bleeding.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
Brain Freeze 3 3 50 Cold: target MaxHealth × .08 Deals 10% of the targets Max Health in cold damage each time the target performs an action.
[Dusk King] Brain Freeze: Deals 8% of the targets Max Health in cold damage each time the target performs an action.
Breath of Winter 3 4 4 Cold: SpellPower(Cold) × 1.6 Conjures the breath of a frost dragon dealing (scales) cold damage to all enemies in a cone.
Call Reinforcements 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Goblin Bruiser, Goblin Hunter, Goblin Marauder, Goblin Shaman
Call Reinforcements Healer 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Barbarian Shaman
Call Reinforcements Light and Flame 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Dwarven Flamesmith, Dwarven Infantry
Call Reinforcements Miners 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Dwarven Miner
Call Reinforcements Soldier 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Barbarian Shieldmadien, Barbarian Spearman, Barbarian Swordsman
Call Reinforcements Sword and Shield 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Dwarven Shield, Dwarven Sword Maiden
Call Reinforcements Warrior 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Barbarian Berserker
Call Vampires 1 4 0 Summon a Skeletal Lackey to fight by your side.
Summons: Crimson Crusher, Crimson Slayer
Cannon Bombardment 2 3 50 Fire: SpellPower(Fire) × 2 Summon a Skeletal Lackey to fight by your side.
Cave-in 2 3 50 Fire: SpellPower(Fire) × 2 Summon a Skeletal Lackey to fight by your side.
Chain Lightning 1 0 8 Lightning: Target == Source ? 0 : SpellPower(Lightning) × 1 Conjures a lightning bolt that chains up to 5 enemies near the target dealing (scales) lightning damage to each target.
Charge 2 3 7 Weapon-type: AttackPower × 1 Charges to the target and deals (scales) weapon damage to all enemies in your path.
Chilling Strike 2 3 1 Cold: SpellPower(Cold) × 1.5 The caster's hand becomes imbued with frost thrusting it at the target dealing (scales) cold damage.
Cleave 2 3 1 Weapon-type: AttackPower × 1.5 Swing in a 180 degree arc striking all foes for (scales) weapon damage.
Consumption 3 0 1 (blast 2) Shadow: SpellPower(Shadow) × 1 Devour the life force of all enemies within 2 hexes dealing (scales) Shadow Damage and reducing 20% of enemy Maximum Health for each enemy effected.
Enemy SHD Status Grave Wound T: Maximum health reduced by 20%.
Corrosive Bite 3 0 1 Weapon-type: AttackPower × 1 Deals (scales) weapon damage. Applies {STA=Disabled} to the target for 1 turn and applies 3 stacks of {STA=Bleeding}.
Corrosive Bite: Lowers All Resistance by 10% per stack.
Cripple 2 3 1 Weapon-type: AttackPower × .7 Deals (scales) weapon damage. Applies {STA=Slow} for 1 turn.
GL-Slow 1T: Movement costs doubled.
Crumble 1 3 10 (blast 100) Physical: SpellPower(Physical) × 1
Crushing Slam 3 3 5 Weapon-type: (AttackPower × 2.4) Deals (scales) weapon damage to all enemies within a line.
Crystal Bite 2 0 1 Weapon-type: AttackPower × 1 Deals (scales) weapon damage. Lowers targets Resistance by 20% for 2 turns.
Crystal Venom: Target takes (scales) shadow damage each turn, increases damage taken by 10% and reduces movement by 1. Stacks up to 5 times.
Cure 2 2 7 Healing: Target == null || target IsAlly(Source) ? (SpellPower(Light) × 1.5) : 0
Holy: Target != null && target IsEnemy(Source) ? (SpellPower(Light) × 1.3) : 0
Restores target's health by (scales).
Wrath of the Righteous
Deals (scales) holy damage to enemies.
Curse 1 4 7 Curse the target lowering All resistances by 20% and Healing Received by 50%.
Curse: All resistances lowered by 20%. Healing received lowered by 50%.
Cursed Bite 2 4 1 Weapon-type: AttackPower × 1.7 Deals (scales) weapon damage and lowers target's Healing received by 50% for 2 turns.
Cursed Bite: Reduces healing received by 50%.
Dagger Throw 2 3 7 Weapon-type: AttackPower × .7 Throw a dagger dealing (scales) weapon damage.
Dark Clones 1 100 100 Summon a Skeletal Lackey to fight by your side.
Summons: Dark Clone
Dashing Strikes 2 3 8 Weapon-type: AttackPower × 1.5 Dash to an enemy dealing (scales) weapon damage then quickly dash to an enemy within 2 hexes to strike again. Strikes up to 4 times.
Deadly Dagger 2 3 7 Weapon-type: AttackPower × .8
AdditionalCrit: 50
Throw a dagger dealing (scales) weapon damage. Deals 50% additional critical hit damage.
Death Bolt 2 0 8 Shadow: SpellPower(Shadow) × 1 Hurls a bolt of fire dealing (scales) fire damage to a single target.
Deep Freeze 1 3 7 Intense frost encircles your foe applying 5 stacks of {STA=Chilled} on the target.
GL-Chilled Status: Movement points reduced by one per stack. Lasts 2 turns. Five stacks of Chilled freezes the target.
GL-Chilled Status: Movement points reduced by one per stack. Lasts 2 turns. Five stacks of Chilled freezes the target.
GL-Chilled Status: Movement points reduced by one per stack. Lasts 2 turns. Five stacks of Chilled freezes the target.
GL-Chilled Status: Movement points reduced by one per stack. Lasts 2 turns. Five stacks of Chilled freezes the target.
GL-Chilled Status: Movement points reduced by one per stack. Lasts 2 turns. Five stacks of Chilled freezes the target.
Despawn 1 2 0 Source[Health] = 0 Summon a Skeletal Lackey to fight by your side.
Detonate 2 0 1 (blast 3) Fire: SpellPower(Fire) × 1.6 Deals (scales) fire damage to all foes within 3 hexes of your character.
Discharge 2 0 1 (blast 3) Lightning: SpellPower(Lightning) × 1.6 Deals (scales) lightning damage within 3 hexes of the caster.
Dispelling Fracture 2 3 1 Weapon-type: AttackPower × .8 Deals (scales) weapon damage, removes 1 random benefical status from the target and lowers the target's Resistance by 20% for 2 turns.
Threatening Fracture: Resistance lowered by 20%.
Dispelling Shot 2 2 8 Weapon-type: AttackPower × 1 Deals (scales) weapon damage. Removes 1 random benefical status from the target.
Divine Door 2 3 12 Teleports the caster to the target location in a flash holy light. Unaffected by increased range modifiers.
Double Edge 2 3 1 Weapon-type: AttackPower × 1.8
DamageReturned: 15
Deals (scales) weapon damage to the target and 15% of the damage back to you.
Earth Shatter 2 3 15 Cold: SpellPower(Cold) × 1 Summon a Skeletal Lackey to fight by your side.
Elemental Protection 1 3 7 Increases target's elemental resistance by 15%.
Elemental Protection: Elemental resistance increased by 15%.
Energy Drain 2 0 1 Shadow: SpellPower(Shadow) × 1
Mana: target MaxMana × .1
Mana: MaxMana × -.1
Removes 10% of the target's max mana. Deals (scales) shadow damage.
Escape 1 4 5 Teleport to the target area. Unaffected by increased range modifiers.
Evasion 2 3 0 EvasionCharges: 1 Gain 100% dodge chance for the next attack.
Evasion: Dodging incoming attacks.
Falcon Dash 2 3 7 Weapon-type: AttackPower × .8 Dash to the target area and dealing (scales) weapon damage to affected area.
Falcon Kick 2 3 1 Physical: AttackPower × 1.5 Kicks the target dealing (scales) damage and knocking the target back up to 6 hexes. Any enemy hit by the target also receives (scales) damage.
Fear 1 3 8 Fears target.
Fear: Causes you to run as far away as possible from the source of fear and leaves you unable to cast actions.
Fire Cleave 2 0 1 Fire: AttackPower × 1.5 Swing in a 180 degree arc striking all foes for (scales) weapon damage.
Fire Gore 2 0 1 Fire: AttackPower × 1.5 Swing in a 180 degree arc striking all foes for (scales) weapon damage.
Fire Shield 2 3 6 Fire: SpellPower(Fire) × .15 Wreaths the target in flame granting 10% fire resistance. Attackers take (scales) fire damage.
Fire Shield: Fire resistance increased by 10%.
Attackers take (scales) fire damage.
Fireball 2 3 7 (blast 2) Fire: SpellPower(Fire) × 1.1 Hurls a ball of flame dealing (scales) fire damage to all targets in range.
Fireblast 2 2 7 Fire: SpellPower(Fire) × 1.5 Hurls a bolt of fire dealing (scales) fire damage to a single target.
Fissure 3 0 6 Fire: SpellPower(Fire) × 2 Open the earth in a line spawning deadly fissures that deal (scales) fire damage.
Fist of the Heavens 2 4 8 (blast 2) Lightning: SpellPower(Lightning) × 1.4 Summon a Ancient Guardian to defend you.
Flame Howl 2 2 0 (blast 2) Fire: AttackPower × .8 Deals (scales) physical damage. Enemies within 2 hexes deal 20% less damage.
Howl: Damage dealt reduced by 20%.
Flame Slash 2 0 1 Fire: AttackPower × 1.2 Slash nearby targets dealing (scales) fire damage to all enemies.
Force Kick 2 3 1 Physical: AttackPower × 1.7 Kicks the target dealing (scales) physical damage and knocking the target back up to 5 hexes. Any enemy hit by the target also receives (scales) physical damage.
Fracture 2 3 1 Weapon-type: AttackPower × .7 Deals (scales) weapon damage. Lowers targets Resistance by 20% for 2 turns.
Fracture: Resistance lowered by 20%.
Frost Armor 2 3 6 Cold: SpellPower(Cold) × .15 Envelopes the caster in frost granting 10% Cold Resistance. Attackers take (scales) cold damage.
Frost Armor: Cold resistance increased by 10%.
Attackers take (scales) cold damage.
Frost Cleave 2 0 1 Cold: AttackPower × 1.5 Swing in a 180 degree arc striking all foes for (scales) weapon damage.
Frost Nova 2 0 1 (blast 2) Cold: SpellPower(Cold) × 1.6 The caster creates a wave of frozen energy dealing (scales) cold damage within 2 hexes of the selected target.
Frozen Mines 2 3 15 Cold: SpellPower(Cold) × 1 Summon a Skeletal Lackey to fight by your side.
Ghost Armor 2 3 5 GhostArmorValue: 1 Completely negates the next attack. Lasts until hit.
Ghost Armor: Absorbs the next attack.
Gore 3 0 1 Weapon-type: AttackPower × 1.5 Deals (scales) weapon damage. Applies {STA=Disabled} for 1 turn.
Grievous Bite: Reduces healing received by 50%.
Gouge 2 3 1 Weapon-type: AttackPower × .8 Deals (scales) weapon damage. Applies 2 stacks of {STA=Bleeding}.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
Ground Slam 2 0 1 (blast 2) Weapon-type: (AttackPower × 1.6) Deals (scales) fire damage to all foes within 2 hexes of your character.
Hand of God 1 3 0 (blast 100) Healing: Target[MaxHealth] Heal all allies to full.
Haunt 2 4 7 Deals (scales) shadow damage to the target every turn for 3 turns. Life Steals for 8%.
Life Steal heals you for a percentage of your max health each time you hit. Reduced for area of effect abilities.
Boss Status Haunt: Deals (scales) damage. Lifesteals for 8%.
Haymaker 2 0 1 (blast 2) Weapon-type: (AttackPower × 1.5) Deals (scales) fire damage to all foes within 2 hexes of your character.
Healing Hand 2 3 1 Healing: Target[MaxHealth] × .3 The caster reaches out in aid healing 30% of target's maximum health.
Wrath of the Righteous
When used on enemies, deals Holy Damage equal to 30% of the caster's maximum health.
Hellfire Blast 3 1 8 (blast 1) Fire: SpellPower(Fire) × 1.3 Devour the life force of all enemies within 2 hexes dealing (scales) Shadow Damage and reducing 10% of enemy Maximum Health and giving you 10% increased Damage for each enemy effected.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
Hide In Shadows 2 4 0 Grants {STA=Stealth} for 2 turns.
GL-Stealth 2T: Invisible. Attacking from Stealth has 100% critical hit chance.
Holy Ground 2 3 7 (blast 2) Consecrate an area of ground to heal allies that stand upon it. Heals (scales) per turn for 3 turns.
Wrath of the Righteous
Also deals (scales) Holy Damage to enemies within the aura.
[Avenging Light] Status Holy Ground: Targets in holy ground are healed (scales) per turn.
Howl 2 3 0 (blast 2) Shadow: AttackPower × .8 Deals (scales) physical damage. Enemies within 2 hexes are feared for 1 turn.
Fear: Causes you to run as far away as possible from the source of fear and leaves you unable to cast actions.
Hurricane Kick 2 4 10 Physical: AttackPower × 1 Conjures a lightning bolt that chains up to 5 enemies near the target dealing (scales) lightning damage to each target.
Ice Blink 2 3 8 (blast 2) Cold: SpellPower(Cold) × 1.6 Jump to the target area. Unaffected by increased range modifiers.
Ice Howl 1 2 0 (blast 100) Cold: SpellPower(Cold) × 1 Applies {STA=Blind} to all enemies.
Ice Lance 2 3 7 Cold: SpellPower(Cold) × 1.2 The caster hurls a razor-like shard of ice piercing foes in a line dealing (scales) cold damage.
Ice Slash 2 0 1 Cold: AttackPower × 1.2 Slash nearby targets dealing (scales) cold damage to all enemies.
Ice Storm 4 5 7 (blast 5) Cold: SpellPower(Cold) × .9 Conjure a massive ice storm dealing (scales) cold damage to affected enemies each turn.
Immolate 2 3 7 Burns the target for (scales) fire damage each turn.
Immolate: Target takes (scales) fire damage per turn.
Life Cleave 2 3 1 Weapon-type: AttackPower × 1.5
LifeOnHit: 10
Swing in a 180 degree arc striking all foes for (scales) weapon damage. Lifesteals for 10% per target hit.
Life Steal heals you for a percentage of your max health each time you hit. Reduced for area of effect and no ap cost abilities.
Lightning Shield 2 3 6 Lightning: SpellPower(Lightning) × .15 Increases Lightning Resistance by 10%. Attackers take (scales) lightning damage.
Lightning Shield: Lightning resistance increased by 10%.
Attackers take (scales) lightning damage.
Long Shot 3 3 10 Weapon-type: (AttackPower × 1) × (1 + ((Cell.Distance(target Cell) - 1) × .1)) Deals (scales) weapon damage. Every hex between you and your target increases the damage of by 10%.
Maim 2 4 1 Weapon-type: AttackPower × .8 Deals (scales) weapon damage. Applies {STA=Disabled} for 1 turn.
GL-Disabled 1T: Cannot perform actions.
Mana Drain 2 4 7 Mana: target MaxMana × .2
Mana: MaxMana × -.2
Removes 20% of the target's max mana and restores 20% of the caster's max mana.
Many Sided Strike 2 5 3 (blast 3) Weapon-type: AttackPower × 1 Hit enemies in the target area 5x randomly. Deals (scales) weapon damage per hit.
Mass Blind 1 3 0 (blast 100) Holy: SpellPower(Shadow) × 1 Applies {STA=Blind} to all enemies.
GL-Blind 1T: Skill range is reduced to 1 hex.
Mass Blinding Light 1 3 0 (blast 100) Holy: SpellPower(Shadow) × 1 Applies {STA=Blind} to all enemies.
GL-Blind 1T: Skill range is reduced to 1 hex.
Mass Blood Boil 2 3 8 Shadow: SpellPower(Shadow) × 1 Devour the life force of all enemies within 2 hexes dealing (scales) Shadow Damage and reducing 10% of enemy Maximum Health and giving you 10% increased Damage for each enemy effected.
Enemy Blood Boil: Target takes (scales) shadow damage per turn.
Mass Burning Ground 2 5 8 (blast 1) Ignites random areas around the map. Enemies take (scales) fire damage each turn they remain on burning ground.
Mass Burning Ground [Apocalypse]: Targets in burning ground recieve (scales) fire damage.
Mass Cure 3 3 7 (blast 2) Healing: Target == null || target IsAlly(Source) ? (SpellPower(Light) × 1.8) : 0
Holy: Target != null && target IsEnemy(Source) ? (SpellPower(Light) × 1.8) : 0
Restores (scales) health to all allies within 2 hexes of target.
Wrath of the Righteous
Deals (scales) holy damage to all enemies within 2 hexes of target.
Mass Curse of Death 1 8 0 (blast 100) Applies {STA=Blind} to all enemies.
Enemy Status Curse of Death: Cursed to die when this status expires.
Mass Exorcism 2 3 8 Shadow: SpellPower(Shadow) × 1 Summon a Ancient Guardian to defend you.
Mass Haunt 1 4 0 (blast 100) Applies {STA=Haunt} to all enemies.
Enemy Status Haunt: Deals (scales) damage.
Mass Teleport 2 4 10 Lightning: SpellPower(Lightning) × 1.2 Conjures a lightning bolt that chains up to 5 enemies near the target dealing (scales) lightning damage to each target.
Mass Thunder Bolt 2 2 15 Lightning: SpellPower(Lightning) × 1.1 Summon a Skeletal Lackey to fight by your side.
Melee Attack Deals (scales) weapon damage to target 3 times. Applies {STA=Bleeding} on hit.
Meteor 3 4 7 (blast 2) Fire: SpellPower(Fire) × 1.6 Call down a ball of fire to smash your enemies. Deals (scales) fire damage within 2 hexes. Fire remains on the impacted area dealing (scales) fire damage per turn.
Burning Ground Meteor: Targets in burning ground recieve (scales) fire damage.
Meteor Shower 4 5 7 (blast 4) Fire: SpellPower(Fire) × .7 Summon a rain of meteors to bombard enemies within 4 hexes of the target location. Deals (scales) fire damage 3 times.
Mirror Image 1 5 5 Summon a mirror image of yourself to fight by your side.
Summons: Dark Clone
Molten Sting 2 3 1 Fire: SpellPower(Fire) × 1.6 Kicks the target dealing (scales) damage and stunning them for 1 turn.
Immolate: Target takes (scales) fire damage per turn.
Monster Summoning IV 1 0 8 Summon a powerful champion to fight for you.
Summons: Damned Killer, Forest Treant, Polar Bear, Skeleton Knight, Valkyrie Skyshot
Mortal Fracture 2 3 1 Weapon-type: AttackPower × .8 Deals (scales) weapon damage and lowers target's Resistance by 20% and Healing received by 50% for 2 turns.
Mortal Fracture: Resistances lowered by 20%. Reduces healing received by 50%.
Nature Summoning II 1 3 8 Summons .
Summons: Jackal, Mountain Lion, Timber Wolf, Wild Boar
Obsidian Sting 2 3 1 (blast 2) Shadow: SpellPower(Shadow) × 1.6 Deals (scales) fire damage to all foes within 2 hexes of your character.
Overgrow 2 3 5 Increases damage dealt and health by 25%.
Overgrow: Increases Damage Dealt and Max Health by 25%.
Pack Summoning II 1 4 8 Summons a Tundra Wolf to fight for you.
Summons: Tundra Wolf
Pack Summoning III 1 5 8 Summons a Dire Wolf to fight for you.
Summons: Dire Wolf
Paralyzing Sting 2 3 1 Lightning: SpellPower(Lightning) × 1.6 Kicks the target dealing (scales) damage and stunning them for 1 turn.
GL-Stunned 1T: Cannot move or perform actions.
Poison Bolt 2 0 8 Shadow: SpellPower(Shadow) × 1 Hurls a bolt of fire dealing (scales) fire damage to a single target.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
Poison Thorns 2 4 6 Wreaths the target in poisonous thorns. Attackers take 2 stacks of poison.
Enemy Status Poison Thorns: Attackers take 2 stacks of poison.
Poison Vines 1 3 0 (blast 100) Cripples all enemies and applies 5 stacks of poison.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Slow 2T: Movement costs doubled.
Quaking Fist 2 0 1 (blast 3) Physical: AttackPower × 2 Deals (scales) physical damage to all foes within 3 hexes.
Quick Draw 0 4 0 Your next 3 basic attacks have no AP cost. Applies {STA=Exhaustion}.
Quick Draw: Your next 3 basic attacks have no AP cost.
GL-Exhaustion: Cannot receive additional actions points. Caused by receiving additional action points this turn.
Raise Damned Fiend 1 0 8 Summon a Damned Fiend to fight by your side.
Summons: Damned Fiend
Raise Mindless Skeleton 1 0 8 Summon a mindless skeleton to fight by your side.
Summons: Mindless Skeleton
Raise Skeletal Lackey 2 2 15 Lightning: SpellPower(Lightning) × 1.1 Summon a Skeletal Lackey to fight by your side.
Raise Skeletons 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Skeleton, Skeleton Fletcher, Skeleton Footman, Skeleton Knight, Wraith
Raise Vampire 1 3 8 Summon a Skeletal Lackey to fight by your side.
Summons: Champion of Blood
Rally 1 3 0 (blast 4) Increases movement of all allies within 4 hexes by 3.
Rally: Increases movement points by 3.
Ranged Attack 2 0 8 Weapon-type: BasicAttackPower Deals (scales) weapon damage to target.
Reaper's Scythe 4 3 7 Shadow: SpellPower(Shadow) × 10.0 × target HealthRatioInverse Deals (scales) shadow damage for every 10% health missing from the target.
Regenerate 2 3 7 Target restores (scales) health per turn to allies.
Wrath of the Righteous
Deals (scales) holy damage per turn to enemies.
Regenerate: Restores (scales) health per turn.
Relocate 2 1 100 (blast 2) Weapon-type: (AttackPower × 1.5) Jump to the target area. Unaffected by increased range modifiers.
Rock Breaker 2 0 1 (blast 3) Physical: AttackPower × 2 Deals (scales) physical damage to all foes within 3 hexes.
Rune of Exploding 2 3 50 Fire: SpellPower(Fire) × 2 Place a rune on the selected hex. After 1 turn, it detonates dealing (scales) fire damage to all enemies within 1 hex.
Seal of Might 1 1 0 Increase damage of all allies within 3 hexes by 30%.
Seal Of Might: Damage increased by 30%.
Seal of Protection 1 1 0 Decreases damage taken by 10% for you and allies within 3 hexes.
Seal Of Protection: Decreases damage taken by 10%.
Shadow Bite 2 0 1 Weapon-type: AttackPower × 1.5 Swing in a 180 degree arc striking all foes for (scales) weapon damage. Heals you for 100% of the damage dealt.
Shadow Slash 2 0 1 Shadow: AttackPower × 1.2
HealingForced: (Source[MaxHealth] × .04)
Slash nearby targets dealing (scales) shadow damage to all enemies in range.
Shadow Walk 1 3 7 Teleport through the shadows. Applies {STA=Stealth} for this turn. Unaffected by increased range modifiers.
GL-Stealth 0T: Invisible. Attacking from Stealth has 100% critical hit chance.
Shield of Light 2 3 7 ShieldOfLightValue: GetCustomActionDamage(Shield Of Light, TargetStored[\Healing\] = SpellPower(\Light\) × 1.6) Calls down a shield that protects the target absorbing (scales) damage.
Shield Of Light: Shielded from (scales) damage.
Shield of Retribution 2 5 5 ShieldOfRetributionValue: GetCustomActionDamage(Shield Of Retribution, TargetStored[\Healing\] = SpellPower(\Healing\) × 3)
ShieldOfRetributionStartValue: Target[ShieldOfRetributionValue]
Conjures a shield imbued with holy flame absorbing (scales) damage. Upon shield depletion, it explodes and deals (scales) fire damage to all foes in a 3 hex radius.
Shield Of Retribution: Shielded from (scales) damage.
Shock 2 4 1 Lightning: SpellPower(Lightning) × .6 Reaches out and shocks the target dealing (scales) lightning damage. Applies {STA=Disabled} to the target.
GL-Disabled 1T: Cannot perform actions.
Shrink 2 3 12 Summon a Skeletal Lackey to fight by your side.
[Efreet] Shrink: Max Health, Damage, Armor, and Dodge Chance reduced by 50%.
Slam 3 3 5 Weapon-type: AttackPower × 1.6 Deals (scales) weapon damage to all enemies within a line.
Sludge 1 2 0 (blast 100) Shadow: SpellPower(Shadow) × 0.5 Applies {STA=Blind} to all enemies.
Enemy Status Sludged: Lowers movement and range by 1 and lowers Damage by 10% per stack.
Sludge Bolt 2 1 8 Shadow: SpellPower(Shadow) × 1 Hurls a bolt of fire dealing (scales) fire damage to a single target.
Enemy Status Sludged: Lowers movement and range by 1 and lowers Damage by 10% per stack.
Smash 2 1 1 (blast 2) Weapon-type: (AttackPower × 1.6) Deals (scales) fire damage to all foes within 2 hexes of your character.
Smelt 2 3 8 Burns the target for (scales) fire damage each turn and reduces movement points by 3.
Enemy Status Smelt: Target takes (scales) fire damage per turn.
Smoke Bomb 2 3 5 (blast 2) Increases dodge chance by 50% for all characters in smoke.
Smoke Bomb: Dodge chance increased by 50%.
Sniper Shot 3 4 12 Weapon-type: (AttackPower × 1) × (1 + ((Cell.Distance(target Cell) - 1) × .15)) Deals (scales) weapon damage. Every hex between you and your target increases the damage of by 15%.
Soul Exchange 3 5 7 Shadow: (((MaxHealth - Health) × .35) + SpellPower(Shadow))
HealingForced: (Source[MaxHealth])
Swaps the life force of both you and a target, dealing (scales) Shadow Damage based on your missing Health. Lifesteals 100%.
Life Steal heals you for a percentage of your max health each time you hit. Reduced for area of effect abilities.
Soul Exchange One Fourth 3 100 0 (blast 100) Source[Health] = (Source[MaxHealth]×.5)
Health: (Target[MaxHealth]×.25)
Summon a Skeletal Lackey to fight by your side.
Soul Exchange One Half 3 100 0 (blast 100) Source[Health] = (Source[MaxHealth]×.75)
Health: (Target[MaxHealth]×.5)
Summon a Skeletal Lackey to fight by your side.
Soul Exchange Three Fourths 3 100 0 (blast 100) Source[Health] = Source[MaxHealth]
Health: (Target[MaxHealth]×.75)
Summon a Skeletal Lackey to fight by your side.
Soul Fire 3 3 7 Fire: SpellPower(Fire) × 1.25 Burn the target's soul dealing (scales) shadow damage. Lowers the target's Maximum Health and Maximum Mana by 20%.
Soul Fire: Healing Received reduced by 50%.
Soul Fracture 3 4 7 Shadow: SpellPower(Shadow) × 1.1 Fracture the target's soul dealing (scales) shadow damage. Lowers the target's Maximum Health and Maximum Mana by 20%.
Soul Fracture: Maximum health and maximum mana lowered by 25%.
Spawn Eggs 1 6 0 Summon a Skeletal Lackey to fight by your side.
Summons: Blue Dragon Whelp Egg
Spectral Chains 3 3 7 Shadow: SpellPower(Shadow) × .7 Deals (scales) shadow damage and applies {STA=Immobilized} for 1 turn.
GL-Immobilized 1T: Cannot move.
Spore Cloud 2 2 1 (blast 2) The caster creates an poison gas cloud that applies 4 stacks of poison within 2 hexes of the selected target.
Spores: Decreases damage dealt by 10% and movement by 1. Stacks up to 5 times.
Staff Attack 2 0 7 Weapon-type: BasicAttackPower Deals (scales) weapon damage to target.
Stalker's Mark 1 4 8 Gain 25% increased damage and 12% critical hit chance against the target. If the target dies while Stalker's Mark is active, the cooldown is reset.
Stalker's Mark: Chance of suffering critical strikes increased by 12%.
Damage taken increased by 25%.
Steal Action 0 4 1 Source[ActionPoints] = Source[ActionPoints] + (Source[RecentlyHasted] == 0 ? 1 : 0) Steals the target's action granting 1 additional action this turn. Applies {STA=Disabled} to the target for 1 turn. Applies {STA=Exhaustion}.
GL-Disabled 1T: Cannot perform actions.
Stone Bolt 2 0 8 Physical: SpellPower(Physical) × 1 Hurls a bolt of fire dealing (scales) fire damage to a single target.
Storm Bringer 2 1 1 Physical: AttackPower × 1.1 Summon a Ancient Guardian to defend you.
Stunning Kick 2 4 1 Physical: AttackPower × 1.5 Kicks the target dealing (scales) physical damage and stunning them for 1 turn.
GL-Stunned 1T: Cannot move or perform actions.
Stunning Slam 2 5 1 (blast 2) Weapon-type: (AttackPower × 1.6) Deals (scales) fire damage to all foes within 2 hexes of your character.
GL-Stunned 1T: Cannot move or perform actions.
Summon Ancient Guardian 1 100 0 Summon a Ancient Guardian to defend you.
Summons: Ancient Guardian
Summon Bandits 1 10 0 Summon a Skeletal Lackey to fight by your side.
Summons: Blood Mask Bandit
Summon Blood Cauldrons 1 0 0 Summons: Blood Cauldron
Summon Blood Masks 1 10 0 Summon a Skeletal Lackey to fight by your side.
Summons: Blood Mask Captain, Blood Mask Mage
Summon Boar 1 3 8 Summon boar to fight by your side.
Summons: Hog
Summon Bound Efreet 1 100 8 Wish to restore life.
Summons: Bound Efreet
Summon Crows 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Crow
Summon Cursed Pirates 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Skeletal Harpooner, Skeletal Raider, Skeletal Swashbuckler
Summon Damned 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Damned Betrayer, Damned Killer, Damned Sinner
Summon Drakes 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Green Drake
Summon Ember Golems 1 10 0 Summon a Skeletal Lackey to fight by your side.
Summons: Ember Golem
Summon Enslaved Efreet 1 4 8 Wish for a powerful monster to fight by your side.
Summons: Enslaved Efreet
Summon Fodder 1 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Arctic Fox, Crow, Forest Bear Cub, Parrot
Summon Fodder 2 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Animated Rock, Blood Mask Bandit, Dwarven Miner, Goblin Bruiser
Summon Fodder 3 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Blue Dragon Whelp, Green Dragon Whelp, Red Dragon Whelp
Summon Fodder 4 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Red Imp Firebreather, Red Imp Sapper, Red Imp Skirmisher
Summon Friends 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Grave Digger, Headsman, Plague Doctor, Slaughterman
Summon Frozen Dead 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Frozen Dead
Summon Heart Fetishes 1 1 0 Summons: Soul Fetish
Summon Hounds 1 4 0 Summon a Skeletal Lackey to fight by your side.
Summons: Hound
Summon Ice Court 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Ice Court Bowman, Ice Court Halberdier
Summon Iceclaw 1 3 0 Summon a Skeletal Lackey to fight by your side.
Summons: Iceclaw Beastmaster, Iceclaw Ravager, Iceclaw Witch Doctor
Summon Jack in the Box 2 3 15 Cold: SpellPower(Cold) × 1 Summon a Skeletal Lackey to fight by your side.
Summon Jungle Imps 1 100 0 Summons: Jungle Imp Devil, Jungle Imp Fiend, Jungle Imp Savage
Summon Knights 1 10 0 Summon a Skeletal Lackey to fight by your side.
Summons: Emberforge Knight
Summon Poison Cauldrons 1 0 0 Summons: Poison Cauldron
Summon Priestesses 1 10 0 Summon a Skeletal Lackey to fight by your side.
Summons: Emberforge Priestess
Summon Radiant Orb 1 2 16 Summon a Radiant Orb to deal damage to enemies each turn.
Summons: Radiant Orb
Summon Reinforcements 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Hand Sharpshooter
Summon Shadows 1 10 0 Summon a Skeletal Lackey to fight by your side.
Summons: Donnie, Leo, Mikey, Raph
Summon Shards of Hate 2 5 15 Cold: SpellPower(Cold) × 1 Summon a Skeletal Lackey to fight by your side.
Summon Stone Guardians 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Stone Fellow
Summon Subjugated Efreet 1 3 8 Wish for a powerful storm to rain down upon your foes.
Summons: Subjugated Efreet
Summon Tribe 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Xotec Headhunter, Xotec Soul Thief
Summon Tundra Wolf 1 4 8 Summon a Tundra Wolf to fight by your side.
Summons: Tundra Wolf
Summon Undead 1 2 0 Summon a Ancient Guardian to defend you.
Summons: Skeletal Attendant, Skeletal Conjuror, Skeletal Henchman, Skeletal Lackey, Skeletal Minion, Skeletal Servant
Summon Valkyries 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Valkyrie Shieldmaiden, Valkyrie Skyshot, Valkyrie Spearmaiden
Summon Vampires 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Crimson Attendant, Crimson Servant
Summon Wolf 1 4 5 Summon a wolf to fight your enemies.
Summons: Wolf
Summon Worgs 1 100 0 Summon a Skeletal Lackey to fight by your side.
Summons: Worg
Summon Worms 1 100 0 Summon a Skeletal Lackey to fight by your side.
Sun Fire 2 3 0 (blast 3) Fire: SpellPower(Fire) × 2.2 Hurls a ball of flame dealing (scales) fire damage to all targets in range. Applies 10 stacks of {STA=Heat}
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
GL-Heat Status: Elemental resistance reduced by 5% per stack. Lasts (scales) turns. Can stack up to 10 times.
Sunder 4 5 1 Weapon-type: AttackPower × 2
HealingForced: (Source[MaxHealth] × .25)
Deals (scales) weapon damage. Ignores all armor and resists. Cannot be dodged. Life Steals for 25%.
Life Steal heals you for a percentage of your max health each time you hit. Reduced for area of effect and no ap cost abilities.
Tainted Touch 2 3 1 Shadow: SpellPower(Shadow) × 1.2
HealingForced: (Source[MaxHealth] × .025)
Reaches out to the target with dark energy dealing (scales) shadow damage. Life Steals for 15%.
Life Steal heals you for a percentage of your max health each time you hit. Reduced for area of effect abilities.
Teleport 2 3 12 Teleports the caster to the target location in a flash of lightning. Unaffected by increased range modifiers.
Teleport Self 2 3 12 Teleports the caster to the target location in a flash of lightning. Unaffected by increased range modifiers.
Thunder Bolt 2 2 7 (blast 2) Lightning: SpellPower(Lightning) × 1.1 Summon lightning from the sky to strike an area dealing (scales) lightning damage.
Thunder Cleave 2 0 1 Lightning: AttackPower × 1.5 Swing in a 180 degree arc striking all foes for (scales) weapon damage.
Thunder Slash 2 0 1 Lightning: AttackPower × 1.2 Slash nearby targets dealing (scales) lightning damage to all enemies.
Thunder Storm 4 4 5 (blast 5) Lightning: SpellPower(Lightning) × .9 Summon a thunderstorm over a large area that deals (scales) lightning damage every turn to enemies within it's range.
Trouble Mind 2 1 7 The caster creates an poison gas cloud that applies 5 stacks of poison within 2 hexes of the selected target.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
Twister 2 3 6 Lightning: SpellPower(Lightning) × 1.2 Summons a raging tempest that deals (scales) lightning damage in a line. Targets hit are {STA=Crippled} for 2 turns.
GL-Slow 2T: Movement costs doubled.
Unsummon Cauldrons 1 0 0 target Kill()
Untether 1 2 0 Source[Health] = 0 Summon a Ancient Guardian to defend you.
Unyielding Contender 4 4 8 Grants 50% increased Armor, Magic Armor, and Max Health for 2 turns. Grants Enrage. Usable while stunned.
Unyielding Contender: Grants 50% increased Armor, Magic Armor, and Max Health.
GL-Enrage: Immune to all movement impairing effects and knockback.
Vengeful Shadows 2 100 6 Grants (scales) Return Shadow Damage.
Enemy Status Vengeful Shadows: Attackers take (scales) shadow damage.
Venom Bolt 2 0 8 Shadow: SpellPower(Shadow) × 1 Hurls a bolt of fire dealing (scales) fire damage to a single target.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
GL-Poisoned: Target takes (scales) shadow damage each turn. Reduces healing taken by (scales)%.
Wild Cleave 2 0 1 Weapon-type: AttackPower × 1 Swing in a 180 degree arc striking all foes for (scales) weapon damage.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
_Horrify 1 3 0 (blast 100) Weapon-type: AttackPower × 1 Applies {STA=Blind} to all enemies.
Fear: Causes you to run as far away as possible from the source of fear and leaves you unable to cast actions.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
_Mass Rupture 1 3 0 (blast 100) Weapon-type: AttackPower × 1 Applies {STA=Blind} to all enemies.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
GL-Bleeding: Target takes (scales) physical damage for each hex they move. Reduces Physical Resistance by (scales)%.
_Mass Smelt 1 3 0 (blast 100) Burns the target for (scales) fire damage each turn and reduces movement points by 3.
Enemy Status Smelt: Target takes (scales) fire damage per turn.